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TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies
Online NA 91.229.114.2:28027 checked 12m ago
- Last week
- No. 7,931
- Peak
- No. 3,387
- Days on chart
- 24
Rank
- 7 Oct8,626
- 14 Oct15,609
- 21 Oct7,931
- now3,389
Top 15% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:05 UTC5d ago | 4 | – | running | 0 |
| Sun 18 Oct, 03:24 UTC10d ago | 1 | held half | 4.7 days | 1 |
| Mon 5 Oct, 01:29 UTC23d ago | 2 | halved by day 1 | 13.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Atlas - US 2X Monthly | Vanilla+ | No BP Wipes 86/ 100
- 2 US Limitless 2x Monthly Main | No BP Wipes | x2 63/ 200
- 3 [US] Stevious 2x Mondays | Vanilla | 10/26 9/ 450
- 4 [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 4/ 150
- 5 [US] Stevious 2x Main | Vanilla | 10/22 2/ 200
- 6 [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | 0/ 150
Quick answers
Wipe times
What should you expect on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies when wipe day comes?
The busiest moments of its recent wipes averaged 2 players. It took 2 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. On the wipes that did not hold, the fall below half came by day 1.
How often does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies wipe?
There is no telling the next wipe on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 5 days 15 hours is how long the current world has been up.
Tag guide
Where does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies: Best 2x Rust servers, Modded Rust server rankings, Rust zombie servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
How should you read the tags on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
Here are the tags TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
A procedural map of size 3,000 with seed 987654 is what TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies have in place?
Gather rate on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is 2x, according to its name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies on?
On Linux, TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, and is it online?
Right now TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies is up and taking players. About 1 hours ago it restarted last, judged by its reported uptime. It was up 100% of the time across the last 7 full days, 168 of 168 hours. On 5 October 2026 it first appeared on Rust Server Rank.
How smoothly does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies run?
Its average over the last 48 hours was 249 server fps; 18 was the lowest it went. Up to 50,928 entities sat in the world: buildings, deployables and the rest. It climbed to 2,404 MB of memory at most. Players call it lag: fps falling and entities piling up.
In which location is TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies hosted?
With its NA tag, TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies lists itself in North America. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 91.229.114.2:28027.
Player count
How many players does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies usually have?
Right now 1 players are on TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies, with 100 slots in total. Averaging 1 players over the last week, it hit a high of 5. The busiest point in the last 48 hours came at 05:00 UTC, averaging 2 players.
Where does TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies place in the rankings?
The last seven days of player hours put TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies at #3,366, within the top 15% of ranked servers and at #556 in North America.
Join details
What is the way to join TheLastOfRust Doomsday | 2x | Solo/Duo/Trio | Zombies?
Press F1 in Rust to bring up the console, then enter client.connect 91.229.114.2:28027. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://thelastofrust.com.