Rust Server RankThe weekly server chart
On air 11,620 servers on air 32,059 listening now 2,776 with a crowd 73 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[US] Nightshade [PvPvE | Events | QoL Mods]

Online 91.229.114.24:28079 checked 13m ago

monthly wipes moddedcarbonpve
This week
6,308down 304
Last week
No. 6,004
Peak
No. 3,620
Days on chart
40
1/ 50
players now
2% full
0
7-day average
peak 3
#6,308
rank
top 28%
27d ago
last wipe
monthly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep3,660
  2. 1 Oct3,993
  3. 8 Oct4,535
  4. 15 Oct3,679
  5. 22 Oct6,004
  6. now6,325
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

3
wipe-day peak
players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:03 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on [US] Nightshade [PvPvE | Events | QoL Mods] when wipe day comes?

The busiest moments of its recent wipes averaged 3 players. It took 3 hours from the latest wipe for the crowd to peak.

How often does [US] Nightshade [PvPvE | Events | QoL Mods] wipe?

There is one wipe a month on [US] Nightshade [PvPvE | Events | QoL Mods]: the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 27 days 11 hours is how long the current world has been up. Its tags list wipes once a month.

Tag guide

Which Rust Server Rank filters and lists does [US] Nightshade [PvPvE | Events | QoL Mods] turn up in?

These Rust Server Rank lists include [US] Nightshade [PvPvE | Events | QoL Mods]: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

What is meant by the tags on [US] Nightshade [PvPvE | Events | QoL Mods]?

These are the tags [US] Nightshade [PvPvE | Events | QoL Mods] puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $rus5 (Region code): Filed under region code us5; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^p (PvE): The world is the danger here: players do not fight each other; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on [US] Nightshade [PvPvE | Events | QoL Mods]?

[US] Nightshade [PvPvE | Events | QoL Mods] runs a procedural map of size 3,500 with seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Custom Map.

What rules apply on [US] Nightshade [PvPvE | Events | QoL Mods], and what settings does it use?

You will not find a gather rate in [US] Nightshade [PvPvE | Events | QoL Mods]'s name. Up to 8 players per group, which is the game's default. pve is the game mode, other players cannot fight you. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is [US] Nightshade [PvPvE | Events | QoL Mods] running?

On Linux, [US] Nightshade [PvPvE | Events | QoL Mods] runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is [US] Nightshade [PvPvE | Events | QoL Mods], and is it online now?

You will find [US] Nightshade [PvPvE | Events | QoL Mods] online at this moment. About 17 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

How smoothly does [US] Nightshade [PvPvE | Events | QoL Mods] run?

Never below 19, it averaged 59 server fps across the last 48 hours. The world carried as many as 61,666 entities, buildings and deployables among them. It climbed to 3,296 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is [US] Nightshade [PvPvE | Events | QoL Mods] based?

Its name points to North America, though [US] Nightshade [PvPvE | Events | QoL Mods] publishes no region tag, and its region code is us5. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 91.229.114.24:28079.

Population

Is [US] Nightshade [PvPvE | Events | QoL Mods] a busy server?

Of 50 slots on [US] Nightshade [PvPvE | Events | QoL Mods], 1 are taken at the moment. Averaging 0 players over the last week, it hit a high of 3. At 01:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

Where does [US] Nightshade [PvPvE | Events | QoL Mods] place in the rankings?

The last seven days of player hours rank [US] Nightshade [PvPvE | Events | QoL Mods] at #6,308, inside the top 28% of ranked servers.

Connect

What is the way to join [US] Nightshade [PvPvE | Events | QoL Mods]?

You can type client.connect 91.229.114.24:28079 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/T5h3RDXjEX for its website.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$rus5
Region code Filed under region code us5.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.