Rust Server RankThe weekly server chart
On air 11,801 servers on air 78,222 listening now 3,772 with a crowd 109 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>

Online NA · us5 91.229.114.24:28075 checked 13m ago

vanillamoddedoxidepve
This week
4,123up 398
Last week
No. 4,521
Peak
No. 4,067
Days on chart
39
0/ 300
players now
0% full
0
7-day average
peak 2
#4,123
rank
top 19% · #694 in NA
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep4,729
  2. 30 Sep4,076
  3. 7 Oct5,232
  4. 14 Oct5,254
  5. 21 Oct4,521
  6. now4,123
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:09 UTC24d ago 2 – running 2
Thu 1 Oct, 18:38 UTC FW27d ago 2 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  2. 2 Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 102 on average 105/ 200
  3. 3 [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 51 on average 39/ 200
  4. 4 [US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average 33/ 200
  5. 5 Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 36 on average 26/ 200
  6. 6 Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average 38/ 100
The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

2 players is the average busiest figure across its recent wipes. 42 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

On what schedule does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> wipe?

Too few wipes are logged for <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 24 days 3 hours.

Lists and filters

Which Rust Server Rank filters and lists does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> turn up in?

These Rust Server Rank lists include <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>'s tags tell you?

The game's server browser picks up the tags <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): Capacity: 300 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): us5 is the region code; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; NA (North America): North America is where the browser lists it; sc1 (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

The map on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is procedural, size 4,500, seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. The map goes by the name Custom Map.

What settings and rules does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> have in place?

You will not find a gather rate in <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>'s name. Up to 8 players per group, which is the game's default. It runs pve, no player-versus-player fighting. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. To join, your game must be on the same protocol; Steam handles that update.

Is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> online, and how often does it stay up?

<color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> is live as you read this. Its own uptime figure puts the last restart at roughly 44 minutes ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

Its average over the last 48 hours was 51 server fps; 18 was the lowest it went. Buildings, deployables and everything else added up to as many as 168,013 entities. It climbed to 14,770 MB of memory at most. Players call it lag: fps falling and entities piling up.

Where in the world is <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> based?

Its region code is us5, it carries the NA tag, and it lists itself in North America under the name <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 91.229.114.24:28075.

Numbers

How many players does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> usually have?

Of 300 slots on <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>, 0 are taken at the moment. It peaked at 2 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 22:00 UTC, averaging 2 players.

Where does <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> place in the rankings?

Seven days of player hours give <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color> #4,123 overall, the top 19% of ranked servers, and #694 in North America.

How to join

How do you get into <color=#ff0000>Welcome to HAWKS RUSTY BALLZ PVE SERVER!</color>?

You can type client.connect 91.229.114.24:28075 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp300,ptrak,$rus5,v2635,^p,^v,NA,gmrust,cs168909,sc1,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players Capacity: 300 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$rus5
Region code us5 is the region code.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Region

NA
North America North America is where the browser lists it.

Other

sc1
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.