Artist page · Modded · on air
Project Paradox Test Server
Online NA · us5 91.229.114.24:28047 checked 13m ago
- Last week
- No. 15,173
- Peak
- No. 11,374
- Days on chart
- 39
Rank
- 23 Sep11,515
- 30 Sep14,481
- 7 Oct15,147
- 14 Oct15,922
- 21 Oct15,173
- now15,323
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 13:30 UTC9d ago | 0 | – | running | 0 |
| Thu 1 Oct, 13:52 UTC27d ago | 1 | halved by day 1 | 18 days | 0 |
| Tue 29 Sep, 20:56 UTC29d ago | 1 | – | 1.7 days | 0 |
| Mon 21 Sep, 14:51 UTC37d ago | 1 | halved by day 1 | 8.3 days | 0 |
| Sun 20 Sep, 22:43 UTC37d ago | 2 | – | 0.7 days | 0 |
| Fri 18 Sep, 00:34 UTC40d ago | 2 | halved by day 1 | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Friendly Seattle: No KOS | Chill | Noob Friendly 41/ 100
- 2 [US] Enardo - Random Farming - Small One Grid | OneGrid 35/ 50
- 3 [NA] Willjum's Solo Only | Thursday Wipes 8/ 100
- 4 [NA] Willjum's Casual Solo/Duo Monthly 15/ 175
- 5 Rust Degens - US Vanilla | Fridays 16/ 150
- 6 Hempville 420 No Kos Low Decay / Limited PvP 9/ 90
Quick answers
Wipe days
What should you expect on Project Paradox Test Server when wipe day comes?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 1.
How often does Project Paradox Test Server wipe?
There is no telling the next wipe on Project Paradox Test Server: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 9 days 8 hours.
Tag guide
Which Rust Server Rank filters and lists does Project Paradox Test Server turn up in?
These Rust Server Rank lists feature Project Paradox Test Server: Modded Rust server rankings and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by the tags on Project Paradox Test Server?
The game's server browser picks up the tags Project Paradox Test Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): Filed under region code us5; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files this one under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does Project Paradox Test Server play?
A procedural map of size 4,000 with seed 1337 is what Project Paradox Test Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.
What rules apply on Project Paradox Test Server, and what settings does it use?
No gather rate appears in Project Paradox Test Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is Project Paradox Test Server running?
Rust network protocol 2634 and build 167781 is the version, Linux the system, and Project Paradox Test Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is Project Paradox Test Server, and is it online now?
Project Paradox Test Server is live as you read this. Going by the uptime it reports, the last restart was about 9 days 6 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.
Is Project Paradox Test Server smooth to play on?
The last 48 hours gave an average of 48 server fps, with a floor of 48. The world carried as many as 112,944 entities, buildings and deployables among them. At its highest, memory use hit 4,413 MB. What you feel as lag is low fps and an entity count on the way up.
In which location is Project Paradox Test Server hosted?
The NA tag is what Project Paradox Test Server uses to list itself in North America, and its region code is us5. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 91.229.114.24:28047.
Population
How many players does Project Paradox Test Server usually have?
Right now 0 players are on Project Paradox Test Server, with 20 slots in total. It averaged 0 players over the past seven days.
What position does Project Paradox Test Server hold among Rust servers?
Seven days of player hours give Project Paradox Test Server #15,339 overall, the top 69% of ranked servers, and #1,521 in North America.
Join details
How do you get into Project Paradox Test Server?
In Rust, press F1 and enter client.connect 91.229.114.24:28047 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.