Rust Server RankThe weekly server chart
On air 11,791 servers on air 65,961 listening now 3,606 with a crowd 126 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Project Paradox Test Server

Online NA · us5 91.229.114.24:28047 checked 13m ago

vanillamoddedoxide
This week
15,339down 166
Last week
No. 15,173
Peak
No. 11,374
Days on chart
39
0/ 20
players now
0% full
0
7-day average
peak –
#15,339
rank
top 69% · #1521 in NA
9d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep11,515
  2. 30 Sep14,481
  3. 7 Oct15,147
  4. 14 Oct15,922
  5. 21 Oct15,173
  6. now15,323
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 13:30 UTC9d ago 0 – running 0
Thu 1 Oct, 13:52 UTC27d ago 1 halved by day 1 18 days 0
Tue 29 Sep, 20:56 UTC29d ago 1 – 1.7 days 0
Mon 21 Sep, 14:51 UTC37d ago 1 halved by day 1 8.3 days 0
Sun 20 Sep, 22:43 UTC37d ago 2 – 0.7 days 0
Fri 18 Sep, 00:34 UTC40d ago 2 halved by day 1 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Project Paradox Test Server when wipe day comes?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 1.

How often does Project Paradox Test Server wipe?

There is no telling the next wipe on Project Paradox Test Server: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 9 days 8 hours.

Tag guide

Which Rust Server Rank filters and lists does Project Paradox Test Server turn up in?

These Rust Server Rank lists feature Project Paradox Test Server: Modded Rust server rankings and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on Project Paradox Test Server?

The game's server browser picks up the tags Project Paradox Test Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): Filed under region code us5; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files this one under North America. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Project Paradox Test Server play?

A procedural map of size 4,000 with seed 1337 is what Project Paradox Test Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. The map goes by the name Custom Map.

What rules apply on Project Paradox Test Server, and what settings does it use?

No gather rate appears in Project Paradox Test Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Project Paradox Test Server running?

Rust network protocol 2634 and build 167781 is the version, Linux the system, and Project Paradox Test Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Project Paradox Test Server, and is it online now?

Project Paradox Test Server is live as you read this. Going by the uptime it reports, the last restart was about 9 days 6 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

Is Project Paradox Test Server smooth to play on?

The last 48 hours gave an average of 48 server fps, with a floor of 48. The world carried as many as 112,944 entities, buildings and deployables among them. At its highest, memory use hit 4,413 MB. What you feel as lag is low fps and an entity count on the way up.

In which location is Project Paradox Test Server hosted?

The NA tag is what Project Paradox Test Server uses to list itself in North America, and its region code is us5. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 91.229.114.24:28047.

Population

How many players does Project Paradox Test Server usually have?

Right now 0 players are on Project Paradox Test Server, with 20 slots in total. It averaged 0 players over the past seven days.

What position does Project Paradox Test Server hold among Rust servers?

Seven days of player hours give Project Paradox Test Server #15,339 overall, the top 69% of ranked servers, and #1,521 in North America.

Join details

How do you get into Project Paradox Test Server?

In Rust, press F1 and enter client.connect 91.229.114.24:28047 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$rus5,v2634,^v,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Running game build 167781.
ptrak
Networking Standard network layer: RakNet.
$rus5
Region code Filed under region code us5.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.