Artist page · Modded
Celestial Dev
Offline NA · us5 91.229.114.222:28015 checked 1d ago
- Last week
- No. 14,081
- Peak
- No. 6,517
- Days on chart
- 26
Rank
- 29 Sep14,745
- 6 Oct6,816
- 22 Oct14,081
- now9,264
Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 22:10 UTC8d ago | 1 | – | running | 0 |
| Sat 3 Oct, 17:26 UTC25d ago | 1 | – | 17.2 days | 0 |
| Sat 26 Sep, 19:42 UTC32d ago | 1 | halved by day 1 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Friendly Seattle: No KOS | Chill | Noob Friendly 8/ 100
- 2 [US] Enardo - Random Farming - Small One Grid | OneGrid 4/ 50
- 3 [NA] Willjum's Solo Only | Thursday Wipes 2/ 100
- 4 Rust Degens - US Vanilla | Fridays 7/ 150
- 5 [NA] Willjum's Casual Solo/Duo Monthly 1/ 175
- 6 Hempville 420 No Kos Low Decay / Limited PvP 1/ 90
Quick answers
Reset schedule
What happens on wipe day at Celestial Dev?
Averaged over its recent wipes, the crowd reached 1 at the peak. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 1 is when the crowd went under half.
How often does Celestial Dev wipe?
Celestial Dev picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 8 days 15 hours.
Lists and filters
Who operates Celestial Dev?
Celestial Dev and 18 other servers we track publish a joinmyga.me hostname, so they are most likely run by the same operator.
Which Rust Server Rank filters and lists does Celestial Dev turn up in?
These Rust Server Rank lists feature Celestial Dev: Modded Rust server rankings and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Celestial Dev?
These are the tags Celestial Dev puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp8 (Max players): The slot count is 8; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rus5 (Region code): us5 is the region code; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here; NA (North America): In the server browser it sits under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
Which map is in play on Celestial Dev?
A procedural map of size 3,584 with seed 1337 is what Celestial Dev runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. It runs a map called COLONY.
What rules apply on Celestial Dev, and what settings does it use?
No gather rate appears in Celestial Dev's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is Celestial Dev on?
Rust network protocol 2635 and build 168909 is the version, Linux the system, and Celestial Dev the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Celestial Dev, and is it online now?
You will find Celestial Dev offline right now, with its last sighting 41 hours ago. Going by the uptime it reports, the last restart was about 3 hours ago. 13 of 168 hours is 8% of the time over the last 7 full days. It came to Rust Server Rank on 25 September 2026 for the first time.
Is Celestial Dev smooth to play on?
The last 48 hours gave an average of 41 server fps, with a floor of 13. Buildings, deployables and everything else added up to as many as 13,884 entities. It climbed to 1,605 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is Celestial Dev based?
The NA tag is what Celestial Dev uses to list itself in North America, and its region code is us5. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 91.229.114.222:28015 is its address.
Numbers
How many players does Celestial Dev usually have?
The last time Celestial Dev was seen was 41 hours ago; it is offline now. Averaging 0 players over the last week, it hit a high of 1. At 14:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
What position does Celestial Dev hold among Rust servers?
Seven days of player hours give Celestial Dev #9,236 overall, the top 42% of ranked servers, and #1,239 in North America.
Connect
How do you get into Celestial Dev?
Press F1 in Rust to bring up the console, then enter client.connect 91.229.114.222:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
