Rust Server RankThe weekly server chart
On air 11,739 servers on air 51,557 listening now 3,316 with a crowd 122 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA

Online 91.229.114.221:28083 checked 9m ago

weekly wipes moddedoxidepve
This week
2,485up 4.3k
Last week
No. 6,812
Peak
No. 2,473
Days on chart
34
2/ 50
players now
4% full
2
7-day average
peak 6
#2,485
rank
top 11%
6d ago
last wipe
weekly schedule
5h
next wipe
Thu 29 Oct, 05:10 UTC
The chart run

Rank

daily · 1 is best
  1. 25 Sep15,784
  2. 7 Oct12,607
  3. 14 Oct10,263
  4. 21 Oct6,812
  5. now2,473
RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct15 Oct21 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 05:10 UTC, in 5h. Its weekly schedule tag · low confidence

3.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

  1. 5hThu 29 Oct, 05:10 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 5hThu 12 Nov, 05:10 UTC
  4. 21d 5hThu 19 Nov, 05:10 UTC
  5. 28d 5hThu 26 Nov, 05:10 UTC
  6. 35d 19hThu 3 Dec, 19:00 UTCFW
  7. 42d 5hThu 10 Dec, 05:10 UTC

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctSun 11 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 05:10 UTC6d ago 6 – running 1
Sun 18 Oct, 12:07 UTC10d ago 2 held half 3.7 days 0
Sun 11 Oct, 19:57 UTC17d ago 2 held half 6.7 days 0
Wed 7 Oct, 16:36 UTC21d ago 1 – 4.1 days 0
Tue 6 Oct, 14:29 UTC22d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

The busiest moments of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 14 hours in. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

When does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA wipe?

The prediction follows its tag, since ASHFALL | PvE Weekly | Hardcore Base Defense | BETA's logged wipes are too few to confirm the schedule. Thursday 29 October at 05:10 UTC is when the next wipe is due. 6 days 18 hours is how long the current world has been up. The tags state that wipes happen weekly.

Tag guide

Where does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include ASHFALL | PvE Weekly | Hardcore Base Defense | BETA: Modded Rust server rankings and Rust PvE servers, ranked. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week and it shows up.

How should you read the tags on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

The game's server browser picks up the tags ASHFALL | PvE Weekly | Hardcore Base Defense | BETA publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rus5 (Region code): us5 is the region code; ^w (Weekly): Wipes happen every week; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA runs a procedural map of size 3,500 with seed 1926361453, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, and what settings does it use?

You will not find a gather rate in ASHFALL | PvE Weekly | Hardcore Base Defense | BETA's name. Up to 8 players per group, which is the game's default. It runs pve, no player-versus-player fighting. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA on?

On Linux, ASHFALL | PvE Weekly | Hardcore Base Defense | BETA runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, and is it online?

ASHFALL | PvE Weekly | Hardcore Base Defense | BETA is live as you read this. Going by the uptime it reports, the last restart was about 6 days 3 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

Never below 37, it averaged 53 server fps across the last 48 hours. Up to 72,685 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 3,412 MB. Players call it lag: fps falling and entities piling up.

Where does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA sit?

No region comes from ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, and its region code is us5. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 91.229.114.221:28083 is its address.

Population

What kind of population does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA carry?

Right now 2 players are on ASHFALL | PvE Weekly | Hardcore Base Defense | BETA, with 50 slots in total. It peaked at 6 players in the last seven days, averaging 2. At 20:00 UTC it saw its busiest spell of the last 48 hours, averaging 4 players.

Where does ASHFALL | PvE Weekly | Hardcore Base Defense | BETA place in the rankings?

The last seven days of player hours rank ASHFALL | PvE Weekly | Hardcore Base Defense | BETA at #2,485, inside the top 11% of ranked servers.

How to join

How do you get into ASHFALL | PvE Weekly | Hardcore Base Defense | BETA?

In Rust, press F1 and enter client.connect 91.229.114.221:28083 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to https://discord.com/invite/qr6JXaVQTq for its website.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$rus5,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$rus5
Region code us5 is the region code.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.