Rust Server RankThe weekly server chart
On air 11,662 servers on air 33,506 listening now 2,814 with a crowd 80 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

SourDiesel's Wasteland | LOW POP | WEEKLY

Online NA · us5 91.229.114.221:28035 checked 10m ago

vanillamoddedcarbon
This week
6,599down 1.5k
Last week
No. 5,141
Peak
No. 5,097
Days on chart
40
0/ 60
players now
0% full
0
7-day average
peak 1
#6,599
rank
top 30% · #1039 in NA
7h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep11,423
  2. 1 Oct11,128
  3. 8 Oct6,091
  4. 15 Oct7,739
  5. 22 Oct5,141
  6. now6,749
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 56% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75105:0014:0022:0007:0015:0002:00Wiped Wed 28 Oct, 20:47 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
01020304005:0014:0022:0007:0015:0002:00Wiped Wed 28 Oct, 20:47 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:47 UTC7h ago – – running 0
Thu 22 Oct, 14:18 UTC6d ago 1 halved by day 4 6.3 days 0
Wed 21 Oct, 16:21 UTC7d ago 1 – 0.9 days 1
Tue 20 Oct, 20:41 UTC8d ago 1 – 0.8 days 1
Tue 20 Oct, 06:37 UTC8d ago 1 – 0.6 days 1
Thu 15 Oct, 14:02 UTC13d ago 1 held half 4.7 days 0
Thu 15 Oct, 00:24 UTC14d ago 2 – 0.6 days 0
Wed 14 Oct, 18:15 UTC14d ago 2 – 0.3 days 0
Wed 14 Oct, 02:17 UTC15d ago 2 – 0.7 days 0
Thu 8 Oct, 14:16 UTC20d ago 1 halved by day 1 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on SourDiesel's Wasteland | LOW POP | WEEKLY when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. 13 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Where it failed to hold, day 4 is when the crowd went under half.

How often does SourDiesel's Wasteland | LOW POP | WEEKLY wipe?

There is no telling the next wipe on SourDiesel's Wasteland | LOW POP | WEEKLY: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 7 hours.

Lists and filters

Where does SourDiesel's Wasteland | LOW POP | WEEKLY appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include SourDiesel's Wasteland | LOW POP | WEEKLY: Modded Rust server rankings and Best US Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by the tags on SourDiesel's Wasteland | LOW POP | WEEKLY?

The game's server browser picks up the tags SourDiesel's Wasteland | LOW POP | WEEKLY publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $rus5 (Region code): Filed under region code us5; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed; NA (North America): In the server browser it sits under North America. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does SourDiesel's Wasteland | LOW POP | WEEKLY play?

A procedural map of size 4,000 with seed 1337 is what SourDiesel's Wasteland | LOW POP | WEEKLY runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.

What rules apply on SourDiesel's Wasteland | LOW POP | WEEKLY, and what settings does it use?

You will not find a gather rate in SourDiesel's Wasteland | LOW POP | WEEKLY's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Carbon. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is SourDiesel's Wasteland | LOW POP | WEEKLY on?

On Linux, SourDiesel's Wasteland | LOW POP | WEEKLY runs Rust network protocol 2635 and build 168909. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is SourDiesel's Wasteland | LOW POP | WEEKLY, and is it online?

SourDiesel's Wasteland | LOW POP | WEEKLY is live as you read this. About 2 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 166 of 168 hours, 99% of the time. It came to Rust Server Rank on 16 September 2026 for the first time.

What is performance like on SourDiesel's Wasteland | LOW POP | WEEKLY?

Never below 25, it averaged 29 server fps across the last 48 hours. The world carried as many as 176,457 entities, buildings and deployables among them. Memory use reached 5,807 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is SourDiesel's Wasteland | LOW POP | WEEKLY based?

The NA tag is what SourDiesel's Wasteland | LOW POP | WEEKLY uses to list itself in North America, and its region code is us5. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 91.229.114.221:28035.

Numbers

Is SourDiesel's Wasteland | LOW POP | WEEKLY a busy server?

The live picture at SourDiesel's Wasteland | LOW POP | WEEKLY: 0 players, 60 slots. It peaked at 1 players in the last seven days, averaging 0. The busiest point in the last 48 hours came at 22:00 UTC, averaging 1 players.

Where does SourDiesel's Wasteland | LOW POP | WEEKLY place in the rankings?

In North America the player-hours chart puts SourDiesel's Wasteland | LOW POP | WEEKLY at #1,039; across all ranked servers that is #6,599 and the top 30% over the last seven days.

Join details

How do you get into SourDiesel's Wasteland | LOW POP | WEEKLY?

You can type client.connect 91.229.114.221:28035 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://physgun.com?affiliate=sourdiesel.

Genre tags

Server tags

what each one means

Published as mp60,ptrak,$rus5,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players Capacity: 60 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$rus5
Region code Filed under region code us5.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.