Rust Server RankThe weekly server chart
On air 11,880 servers on air 98,236 listening now 3,914 with a crowd 395 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Yaki's Test Server

Online NA 91.229.114.179:28023 checked 8m ago

vanillamoddedcarbon
This week
11,280up 1.2k
Last week
No. 12,492
Peak
No. 6,542
Days on chart
40
0/ 100
players now
0% full
0
7-day average
peak 1
#11,280
rank
top 51% · #1328 in NA
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep9,603
  2. 1 Oct7,677
  3. 8 Oct6,575
  4. 15 Oct8,740
  5. 22 Oct12,492
  6. now11,343
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers, top 71% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 01:27 UTC14d ago 2 – running 0
Thu 8 Oct, 02:23 UTC21d ago 2 halved by day 2 7 days 0
Fri 2 Oct, 05:53 UTC27d ago 1 halved by day 1 5.9 days 1
Thu 1 Oct, 18:32 UTC FW27d ago 1 – 0.5 days 0
Wed 30 Sep, 01:35 UTC29d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Yaki's Test Server?

The busiest moments of its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. Where it failed to hold, day 1.5 is when the crowd went under half.

On what schedule does Yaki's Test Server wipe?

There is no telling the next wipe on Yaki's Test Server: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 14 days 15 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Yaki's Test Server turn up in?

These Rust Server Rank lists feature Yaki's Test Server: Modded Rust server rankings and Best US Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.

How should you read the tags on Yaki's Test Server?

The game's server browser picks up the tags Yaki's Test Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): The server browser files this one under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Yaki's Test Server play?

A procedural map of size 4,500 with seed 1337 is what Yaki's Test Server runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.

What rules apply on Yaki's Test Server, and what settings does it use?

You will not find a gather rate in Yaki's Test Server's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Carbon. Vanilla is its own label: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.

Server info

What Rust version is Yaki's Test Server on?

On Linux, Yaki's Test Server runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is Yaki's Test Server online, and how often does it stay up?

You will find Yaki's Test Server online at this moment. Going by the uptime it reports, the last restart was about 4 days 10 hours ago. 167 of 168 hours is 99% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on Yaki's Test Server?

Its average over the last 48 hours was 245 server fps; 198 was the lowest it went. Up to 137,175 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 4,837 MB. What you feel as lag is low fps and an entity count on the way up.

Where does Yaki's Test Server sit?

With its NA tag, Yaki's Test Server lists itself in North America. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 91.229.114.179:28023.

Player count

Is Yaki's Test Server a busy server?

Of 100 slots on Yaki's Test Server, 0 are taken at the moment. It peaked at 1 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 23:00 UTC, when it averaged 1 players.

What position does Yaki's Test Server hold among Rust servers?

In North America the player-hours chart puts Yaki's Test Server at #1,328; across all ranked servers that is #11,280 and the top 51% over the last seven days.

How to join

What is the way to join Yaki's Test Server?

Press F1 in Rust to bring up the console, then enter client.connect 91.229.114.179:28023. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Capacity: 100 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework in use: Carbon.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.