Artist page · Modded
serverbuild
Offline 91.218.102.15:28015 checked 40d ago
- Last week
- –
- Peak
- No. 12,967
- Days on chart
- 6
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 34/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 34/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 28/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 4/ 1000
Quick answers
Wipe days
On what schedule does serverbuild wipe?
No rhythm can be read yet from the wipes on record for serverbuild. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 40 days 15 hours is how long the current world has been up.
Lists and filters
Where does serverbuild appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include serverbuild: Modded Rust server rankings and Best Rust build servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by the tags on serverbuild?
Here are the tags serverbuild publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs164530 (Build): Build number: 164530; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does serverbuild play?
Generated by the game, the map on serverbuild is procedural.
What settings and rules does serverbuild have in place?
No gather rate appears in serverbuild's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is serverbuild running?
On Windows, serverbuild runs Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of the update.
How dependable is serverbuild, and is it online?
Last seen 40 days 15 hours ago, serverbuild is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 18 September 2026 it first appeared on Rust Server Rank.
Where does serverbuild sit?
There is no region published for serverbuild. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 91.218.102.15:28015 is its address.
Player count
What kind of population does serverbuild carry?
Right now serverbuild is offline, last seen 40 days 15 hours ago.
Where does serverbuild sit in the Rust server rankings?
A seven-day player-hours count places serverbuild at #13,282 across every ranked server, within the top –.
Connect
What is the way to join serverbuild?
You can type client.connect 91.218.102.15:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.