Artist page · Modded · on air
Tyson's Playground
Online 91.200.220.207:28015 checked 12m ago
- Last week
- No. 15,125
- Peak
- No. 14,191
- Days on chart
- 18
Rank
- 15 Oct14,360
- 22 Oct15,125
- now15,349
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 26/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 35/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 11/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 1/ 1000
Quick answers
Wipe days
When does Tyson's Playground wipe?
No rhythm can be read yet from the wipes on record for Tyson's Playground. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 19 days 13 hours is how long the current world has been up.
Tag guide
Where does Tyson's Playground appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Tyson's Playground: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
What is meant by the tags on Tyson's Playground?
Here are the tags Tyson's Playground publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167398 (Build): The build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on Tyson's Playground?
A procedural map of size 3,000 with seed 1337 is what Tyson's Playground runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. The map goes by the name Custom Map.
What settings and rules does Tyson's Playground have in place?
The name of Tyson's Playground does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is Tyson's Playground running?
The setup is Rust network protocol 2634 and build 167398 on Linux, and that is Tyson's Playground. The same protocol is required to join, and Steam takes care of the update.
How dependable is Tyson's Playground, and is it online?
You will find Tyson's Playground online at this moment. About 16 days 13 hours ago it restarted last, judged by its reported uptime. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. On 12 October 2026 it first appeared on Rust Server Rank.
How smoothly does Tyson's Playground run?
Never below 230, it averaged 238 server fps across the last 48 hours. Up to 3,959 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 1,931 MB. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is Tyson's Playground hosted?
No region comes from Tyson's Playground. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.200.220.207:28015.
Player count
What kind of population does Tyson's Playground carry?
Right now 0 players are on Tyson's Playground, with 10 slots in total. It averaged 0 players over the past seven days.
What position does Tyson's Playground hold among Rust servers?
A seven-day player-hours count places Tyson's Playground at #15,358 across every ranked server, within the top 69%.
Join details
What is the way to join Tyson's Playground?
Press F1 in Rust to bring up the console, then enter client.connect 91.200.220.207:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://warriorrust.com for its website.