Rust Server RankThe weekly server chart
On air 11,674 servers on air 54,186 listening now 3,387 with a crowd 89 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

LionForge Vanilla #1

Online 91.122.45.39:28015 checked 9m ago

monthly wipes vanillamoddedoxide
This week
8,069down 1.2k
Last week
No. 6,852
Peak
No. 4,736
Days on chart
39
0/ 50
players now
0% full
0
7-day average
peak 2
#8,069
rank
top 36%
5d ago
last wipe
monthly schedule
8d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 23 Sep5,078
  2. 30 Sep5,984
  3. 7 Oct7,734
  4. 14 Oct5,850
  5. 21 Oct6,852
  6. now8,072
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe · high confidence

10.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 4

Coming wipes

  1. 8d 9hThu 5 Nov, 19:00 UTCFW
  2. 36d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:07 UTC5d ago 1 – running 0
Thu 15 Oct, 15:07 UTC12d ago 1 halved by day 4 7 days 0
Fri 2 Oct, 07:27 UTC26d ago 1 halved by day 3 13.3 days 0
Thu 17 Sep, 23:21 UTC40d ago 2 halved by day 5 14.3 days 0
Sat 12 Sep, 11:57 UTC45d ago 2 held half 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on LionForge Vanilla #1 when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. It took 44 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 25% of its recent wipes. If the crowd did not hold, it was under half by day 4.

On what schedule does LionForge Vanilla #1 wipe?

The only wipe on LionForge Vanilla #1 is the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. 5 days 18 hours is how long the current world has been up. Its tags list wipes once a month.

Tags

Where does LionForge Vanilla #1 appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature LionForge Vanilla #1: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do LionForge Vanilla #1's tags tell you?

These are the tags LionForge Vanilla #1 puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^m (Monthly): Expect a wipe each month, and Facepunch's force wipe with it; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does LionForge Vanilla #1 play?

LionForge Vanilla #1 runs a procedural map of size 3,500 with seed 426701561, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does LionForge Vanilla #1 have in place?

No gather rate appears in LionForge Vanilla #1's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is LionForge Vanilla #1 running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and LionForge Vanilla #1 the server. The same protocol is required to join, and Steam takes care of the update.

How reliable is LionForge Vanilla #1, and is it online now?

Right now LionForge Vanilla #1 is up and taking players. Going by the uptime it reports, the last restart was about 5 days 13 hours ago. Across the last 7 full days it stayed up for 168 of 168 hours, 100% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does LionForge Vanilla #1 run?

The last 48 hours gave an average of 173 server fps, with a floor of 123. Buildings, deployables and everything else added up to as many as 65,847 entities. Memory use reached 4,371 MB at its peak. Players call it lag: fps falling and entities piling up.

Where does LionForge Vanilla #1 sit?

There is no region published for LionForge Vanilla #1. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 91.122.45.39:28015.

Numbers

Is LionForge Vanilla #1 a busy server?

Of 50 slots on LionForge Vanilla #1, 0 are taken at the moment. It peaked at 2 players in the last seven days, averaging 0.

Where does LionForge Vanilla #1 sit in the Rust server rankings?

Over the last seven days, LionForge Vanilla #1 has clocked the player hours that put it at #8,069, inside the top 36% of all ranked servers.

Connect

What is the way to join LionForge Vanilla #1?

In Rust, press F1 and enter client.connect 91.122.45.39:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. You can find its website at https://rust.lionforge.dev/en/.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly Expect a wipe each month, and Facepunch's force wipe with it.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.