Rust Server RankThe weekly server chart
On air 11,664 servers on air 43,407 listening now 3,022 with a crowd 88 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

NoOne Dev Server

Offline 90.232.28.216:28015 checked 8d ago

moddedoxide
This week
14,109down 1.5k
Last week
No. 12,583
Peak
No. 12,172
Days on chart
8
1/ 500
players now
0% full
0
7-day average
peak –
#14,109
rank
top 64%
8d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 19 Oct12,583
  2. now14,109
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 15:16 UTC8d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at NoOne Dev Server?

Averaged over its recent wipes, the crowd reached 1 at the peak. 0 hours after the latest wipe, the crowd hit its peak.

When does NoOne Dev Server wipe?

No rhythm can be read yet from the wipes on record for NoOne Dev Server. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 8 days 10 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does NoOne Dev Server turn up in?

These Rust Server Rank lists feature NoOne Dev Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on NoOne Dev Server?

The game's server browser picks up the tags NoOne Dev Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on NoOne Dev Server?

The game generates the procedural map that NoOne Dev Server runs.

What settings and rules does NoOne Dev Server have in place?

You will not find a gather rate in NoOne Dev Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is NoOne Dev Server on?

The setup is Rust network protocol 2634 and build 167781 on Windows, and that is NoOne Dev Server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is NoOne Dev Server, and is it online?

Last seen 8 days 10 hours ago, NoOne Dev Server is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 19 October 2026, logged by Rust Server Rank.

Where does NoOne Dev Server sit?

No region comes from NoOne Dev Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 90.232.28.216:28015.

Population

Is NoOne Dev Server a busy server?

The last time NoOne Dev Server was seen was 8 days 10 hours ago; it is offline now.

Where does NoOne Dev Server sit in the Rust server rankings?

The last seven days of player hours rank NoOne Dev Server at #14,109, inside the top 64% of ranked servers.

How to join

What is the way to join NoOne Dev Server?

You can type client.connect 90.232.28.216:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp500
Max players Capacity: 500 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.