Artist page · Modded
Local Test Server (No EAC / Tiny Map / Frozen AI)
Offline 90.185.0.204:28015 checked 32d ago
- Last week
- No. 8,202
- Peak
- No. 8,093
- Days on chart
- 9
Rank
- 25 Sep8,202
- now13,973
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 15:13 UTC33d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 74/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 131/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 84/ 225
- 4 RustSpain.com | EU Main 31/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 77/ 700
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17/ 1000
Quick answers
Wipe times
What should you expect on Local Test Server (No EAC / Tiny Map / Frozen AI) when wipe day comes?
1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.
On what schedule does Local Test Server (No EAC / Tiny Map / Frozen AI) wipe?
No rhythm can be read yet from the wipes on record for Local Test Server (No EAC / Tiny Map / Frozen AI). Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 33 days 7 hours.
Tag guide
Which Rust Server Rank filters and lists does Local Test Server (No EAC / Tiny Map / Frozen AI) turn up in?
These Rust Server Rank lists include Local Test Server (No EAC / Tiny Map / Frozen AI): Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
What is meant by the tags on Local Test Server (No EAC / Tiny Map / Frozen AI)?
Here are the tags Local Test Server (No EAC / Tiny Map / Frozen AI) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): The build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does Local Test Server (No EAC / Tiny Map / Frozen AI) play?
The game generates the procedural map that Local Test Server (No EAC / Tiny Map / Frozen AI) runs.
What settings and rules does Local Test Server (No EAC / Tiny Map / Frozen AI) have in place?
You will not find a gather rate in Local Test Server (No EAC / Tiny Map / Frozen AI)'s name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. Anti-cheat: Valve's VAC is off.
Server details
What Rust version is Local Test Server (No EAC / Tiny Map / Frozen AI) on?
The setup is Rust network protocol 2633 and build 165217 on Windows, and that is Local Test Server (No EAC / Tiny Map / Frozen AI). The same protocol is required to join, and Steam takes care of the update.
How dependable is Local Test Server (No EAC / Tiny Map / Frozen AI), and is it online?
You will find Local Test Server (No EAC / Tiny Map / Frozen AI) offline right now, with its last sighting 32 days 7 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 24 September 2026 it first appeared on Rust Server Rank.
Where does Local Test Server (No EAC / Tiny Map / Frozen AI) sit?
No region comes from Local Test Server (No EAC / Tiny Map / Frozen AI). What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 90.185.0.204:28015 is its address.
Player count
What kind of population does Local Test Server (No EAC / Tiny Map / Frozen AI) carry?
Right now Local Test Server (No EAC / Tiny Map / Frozen AI) is offline, last seen 32 days 7 hours ago.
What position does Local Test Server (No EAC / Tiny Map / Frozen AI) hold among Rust servers?
The last seven days of player hours rank Local Test Server (No EAC / Tiny Map / Frozen AI) at #13,973, inside the top 61% of ranked servers.
Connect
How do you get into Local Test Server (No EAC / Tiny Map / Frozen AI)?
You can type client.connect 90.185.0.204:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.