Rust Server RankThe weekly server chart
On air 11,611 servers on air 34,878 listening now 2,847 with a crowd 62 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

[DEV] Server

Offline 89.93.3.136:12015 checked 2d ago

moddedcarbon
This week
7,961up 1.7k
Last week
No. 9,642
Peak
No. 5,237
Days on chart
39
0/ 2
players now
0% full
0
7-day average
peak 2
#7,961
rank
top 36%
8d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 23 Sep5,596
  2. 30 Sep5,688
  3. 7 Oct11,590
  4. 14 Oct9,001
  5. 21 Oct9,642
  6. now7,957
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days
usual gap
between real wipes
14%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 2.5

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 19:49 UTC8d ago 0 – running 0
Sat 17 Oct, 08:31 UTC10d ago 1 held half 2.5 days 0
Sun 4 Oct, 14:00 UTC23d ago 1 halved by day 1 12.8 days 0
Sat 3 Oct, 22:21 UTC24d ago 1 – 0.7 days 0
Fri 2 Oct, 22:01 UTC25d ago 1 – 1 days 0
Sun 27 Sep, 18:55 UTC30d ago 2 halved by day 4 5.1 days 1
Thu 24 Sep, 21:58 UTC33d ago 1 held half 2.9 days 1
Wed 23 Sep, 20:25 UTC34d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on [DEV] Server when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 33% of its recent wipes. If the crowd did not hold, it was under half by day 2.5.

When does [DEV] Server wipe?

There is no telling the next wipe on [DEV] Server: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 8 days 8 hours.

Lists and filters

Where does [DEV] Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [DEV] Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on [DEV] Server?

Here are the tags [DEV] Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on [DEV] Server?

A procedural map is what [DEV] Server runs, generated by the game.

What rules apply on [DEV] Server, and what settings does it use?

The name of [DEV] Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is [DEV] Server running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is [DEV] Server. Steam keeps it updated, but your game has to be on the same protocol to join.

Is [DEV] Server online, and how often does it stay up?

Down at the moment: [DEV] Server was last seen 2 days 8 hours ago. 32 of 168 hours is 19% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

In which location is [DEV] Server hosted?

No region is published by [DEV] Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 89.93.3.136:12015 is its address.

Player count

How many players does [DEV] Server usually have?

Right now [DEV] Server is offline, last seen 2 days 8 hours ago. It peaked at 2 players in the last seven days, averaging 0.

What position does [DEV] Server hold among Rust servers?

Over the last seven days, [DEV] Server has clocked the player hours that put it at #7,961, inside the top 36% of all ranked servers.

Connect

How do you get into [DEV] Server?

In Rust, press F1 and enter client.connect 89.93.3.136:12015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded is where it is listed, because plugins or settings change the game.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.