Artist page · Modded
[DEV] Server
Offline 89.93.3.136:12015 checked 2d ago
- Last week
- No. 9,642
- Peak
- No. 5,237
- Days on chart
- 39
Rank
- 23 Sep5,596
- 30 Sep5,688
- 7 Oct11,590
- 14 Oct9,001
- 21 Oct9,642
- now7,957
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 19:49 UTC8d ago | 0 | – | running | 0 |
| Sat 17 Oct, 08:31 UTC10d ago | 1 | held half | 2.5 days | 0 |
| Sun 4 Oct, 14:00 UTC23d ago | 1 | halved by day 1 | 12.8 days | 0 |
| Sat 3 Oct, 22:21 UTC24d ago | 1 | – | 0.7 days | 0 |
| Fri 2 Oct, 22:01 UTC25d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 18:55 UTC30d ago | 2 | halved by day 4 | 5.1 days | 1 |
| Thu 24 Sep, 21:58 UTC33d ago | 1 | held half | 2.9 days | 1 |
| Wed 23 Sep, 20:25 UTC34d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 44/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 53/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 22/ 700
- 5 RustSpain.com | EU Main 4/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6/ 1000
Quick answers
Reset schedule
What should you expect on [DEV] Server when wipe day comes?
The busiest moments of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 33% of its recent wipes. If the crowd did not hold, it was under half by day 2.5.
When does [DEV] Server wipe?
There is no telling the next wipe on [DEV] Server: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 8 days 8 hours.
Lists and filters
Where does [DEV] Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature [DEV] Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.
What is meant by the tags on [DEV] Server?
Here are the tags [DEV] Server publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^z (Modded): Modded is where it is listed, because plugins or settings change the game; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on [DEV] Server?
A procedural map is what [DEV] Server runs, generated by the game.
What rules apply on [DEV] Server, and what settings does it use?
The name of [DEV] Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Carbon. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is [DEV] Server running?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is [DEV] Server. Steam keeps it updated, but your game has to be on the same protocol to join.
Is [DEV] Server online, and how often does it stay up?
Down at the moment: [DEV] Server was last seen 2 days 8 hours ago. 32 of 168 hours is 19% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.
In which location is [DEV] Server hosted?
No region is published by [DEV] Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 89.93.3.136:12015 is its address.
Player count
How many players does [DEV] Server usually have?
Right now [DEV] Server is offline, last seen 2 days 8 hours ago. It peaked at 2 players in the last seven days, averaging 0.
What position does [DEV] Server hold among Rust servers?
Over the last seven days, [DEV] Server has clocked the player hours that put it at #7,961, inside the top 36% of all ranked servers.
Connect
How do you get into [DEV] Server?
In Rust, press F1 and enter client.connect 89.93.3.136:12015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.