Rust Server RankThe weekly server chart
On air 11,622 servers on air 37,258 listening now 2,894 with a crowd 80 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Savage Sands

Offline 89.43.208.247:28015 checked 7h ago

moddedoxide
This week
6,911down 557
Last week
No. 6,354
Peak
No. 6,051
Days on chart
40
0/ 50
players now
0% full
0
7-day average
peak 2
#6,911
rank
top 31%
14d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep8,527
  2. 1 Oct7,814
  3. 8 Oct6,823
  4. 15 Oct7,115
  5. 22 Oct6,354
  6. now6,896
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5208:0012:0016:0019:0023:0000:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020008:0012:0016:0019:0023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:32 UTC14d ago 1 – running 0
Tue 13 Oct, 18:08 UTC15d ago 1 – 1.2 days 0
Thu 1 Oct, 18:09 UTC FW27d ago 2 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Savage Sands when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

On what schedule does Savage Sands wipe?

There is no telling the next wipe on Savage Sands: it wipes whenever it chooses, with no pattern. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 14 days 8 hours.

Tags

Where does Savage Sands appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Savage Sands: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

How should you read the tags on Savage Sands?

The game's server browser picks up the tags Savage Sands publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on Savage Sands?

Savage Sands runs a procedural map of size 5,000 with seed 1411653045, generated by the game. Same size and seed, same map, which RustMaps can show you from this page. You will see the map name as: Custom Map.

What settings and rules does Savage Sands have in place?

The name of Savage Sands does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is Savage Sands running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and Savage Sands the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Savage Sands, and is it online now?

Down at the moment: Savage Sands was last seen 7 hours ago. About 1 hours ago it restarted last, judged by its reported uptime. 147 of 168 hours is 88% of the time over the last 7 full days. It came to Rust Server Rank on 13 September 2026 for the first time.

How smoothly does Savage Sands run?

The last 48 hours gave an average of 114 server fps, with a floor of 96. Buildings, deployables and everything else added up to as many as 155,456 entities. At its highest, memory use hit 4,128 MB. What you feel as lag is low fps and an entity count on the way up.

In which location is Savage Sands hosted?

No region comes from Savage Sands. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 89.43.208.247:28015 is its address.

Population

How many players does Savage Sands usually have?

The last time Savage Sands was seen was 7 hours ago; it is offline now. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 21:00 UTC, when it averaged 2 players.

What position does Savage Sands hold among Rust servers?

The last seven days of player hours rank Savage Sands at #6,911, inside the top 31% of ranked servers.

Join details

What is the way to join Savage Sands?

You can type client.connect 89.43.208.247:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.