Artist page · Modded · on air
Coconut Cove Pve
Online 89.34.97.220:28080 checked 18m ago
- Last week
- No. 4,062
- Peak
- No. 3,876
- Days on chart
- 33
Rank
- 30 Sep5,227
- 7 Oct5,635
- 14 Oct4,701
- 21 Oct4,062
- now3,887
Top 18% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 15:47 UTC3d ago | 3 | – | running | 0 |
| Fri 23 Oct, 17:42 UTC4d ago | 3 | – | 0.9 days | 1 |
| Thu 22 Oct, 20:24 UTC5d ago | 2 | – | 0.9 days | 0 |
| Wed 14 Oct, 19:30 UTC13d ago | 2 | held half | 8 days | 0 |
| Tue 13 Oct, 19:41 UTC14d ago | 2 | – | 1 days | 1 |
| Sun 4 Oct, 17:08 UTC23d ago | 2 | held half | 9.1 days | 1 |
| Thu 1 Oct, 21:36 UTC FW26d ago | 2 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 80/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 82/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 31/ 700
- 5 RustSpain.com | EU Main 6/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 12/ 1000
Quick answers
Reset schedule
What happens on wipe day at Coconut Cove Pve?
Averaged over its recent wipes, the crowd reached 3 at the peak. It took 24 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
How often does Coconut Cove Pve wipe?
There is no telling the next wipe on Coconut Cove Pve: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 3 days 11 hours.
Tags
Which Rust Server Rank filters and lists does Coconut Cove Pve turn up in?
These Rust Server Rank lists feature Coconut Cove Pve: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it shows up.
What do Coconut Cove Pve's tags tell you?
Here are the tags Coconut Cove Pve publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Plugin framework in use: Carbon. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does Coconut Cove Pve play?
Coconut Cove Pve runs a procedural map of size 4,500 with seed 481981, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.
What rules apply on Coconut Cove Pve, and what settings does it use?
You will not find a gather rate in Coconut Cove Pve's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Carbon. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is Coconut Cove Pve running?
Rust network protocol 2635 and build 168909 is the version, Windows the system, and Coconut Cove Pve the server. The same protocol is required to join, and Steam takes care of the update.
Is Coconut Cove Pve online, and how often does it stay up?
Right now Coconut Cove Pve is up and taking players. Its own uptime figure puts the last restart at roughly 2 days 7 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. On 26 September 2026 it first appeared on Rust Server Rank.
What is performance like on Coconut Cove Pve?
The last 48 hours gave an average of 95 server fps, with a floor of 70. The world carried as many as 89,432 entities, buildings and deployables among them. It climbed to 5,245 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.
Where in the world is Coconut Cove Pve based?
There is no region published for Coconut Cove Pve. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 89.34.97.220:28080 is its address.
Player count
Is Coconut Cove Pve a busy server?
The live picture at Coconut Cove Pve: 0 players, 50 slots. It peaked at 3 players in the last seven days, averaging 1. At 20:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.
What position does Coconut Cove Pve hold among Rust servers?
A seven-day player-hours count places Coconut Cove Pve at #3,915 across every ranked server, within the top 18%.
How to join
How do you get into Coconut Cove Pve?
In Rust, press F1 and enter client.connect 89.34.97.220:28080 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.