Rust Server RankThe weekly server chart
On air 11,874 servers on air 88,657 listening now 4,001 with a crowd 163 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

NAE PvE

Online 89.34.97.209:28080 checked 11m ago

moddedoxide
This week
15,388down 158
Last week
No. 15,230
Peak
No. 7,324
Days on chart
31
0/ 50
players now
0% full
0
7-day average
peak –
#15,388
rank
top 70%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 29 Sep8,291
  2. 6 Oct7,839
  3. 13 Oct8,217
  4. 20 Oct15,230
  5. now15,338
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:48 UTC23d ago 1 – running 0
Mon 28 Sep, 02:27 UTC29d ago 1 halved by day 3 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at NAE PvE?

1 players is the average busiest figure across its recent wipes. 1 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 3.

When does NAE PvE wipe?

The record of wipes on NAE PvE is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 23 days 17 hours.

Tags

Where does NAE PvE appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature NAE PvE: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do NAE PvE's tags tell you?

These are the tags NAE PvE puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on NAE PvE?

A procedural map of size 1,800 with seed 937198614 is what NAE PvE runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does NAE PvE have in place?

The name of NAE PvE does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

What Rust version is NAE PvE on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and NAE PvE the server. The same protocol is required to join, and Steam takes care of the update.

Is NAE PvE online, and how often does it stay up?

You will find NAE PvE online at this moment. About 54 minutes ago it restarted last, judged by its reported uptime. 168 of 168 hours is 100% of the time over the last 7 full days. On 27 September 2026 it first appeared on Rust Server Rank.

How smoothly does NAE PvE run?

Never below 202, it averaged 236 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 13,307 entities. At its highest, memory use hit 1,012 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does NAE PvE sit?

No region comes from NAE PvE. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 89.34.97.209:28080 is its address.

Population

Is NAE PvE a busy server?

The live picture at NAE PvE: 0 players, 50 slots. It averaged 0 players over the past seven days.

What position does NAE PvE hold among Rust servers?

Over the last seven days, NAE PvE has clocked the player hours that put it at #15,388, inside the top 70% of all ranked servers.

Connect

What is the way to join NAE PvE?

You can type client.connect 89.34.97.209:28080 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.