Rust Server RankThe weekly server chart
On air 11,765 servers on air 63,710 listening now 3,546 with a crowd 131 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Rust Warlords

Online NA 89.28.237.30:28075 checked 13m ago

biweekly wipes moddedoxidepve
This week
5,489up 358
Last week
No. 5,847
Peak
No. 4,826
Days on chart
38
0/ 50
players now
0% full
0
7-day average
peak 2
#5,489
rank
top 25% · #921 in NA
5d ago
last wipe
biweekly schedule
8d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 22 Sep5,619
  2. 29 Sep12,496
  3. 6 Oct5,170
  4. 13 Oct6,011
  5. 20 Oct5,847
  6. now5,401
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

10.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 7

Coming wipes

  1. 8d 20hThu 5 Nov, 19:00 UTCFW
  2. 22d 18hThu 19 Nov, 17:16 UTC
  3. 36d 20hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:16 UTC5d ago 2 – running 0
Thu 15 Oct, 20:22 UTC12d ago 2 held half 6.9 days 0
Thu 1 Oct, 19:29 UTC FW26d ago 2 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Rust Warlords?

Averaged over its recent wipes, the crowd reached 2 at the peak. It took 31 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Where it failed to hold, day 7 is when the crowd went under half.

On what schedule does Rust Warlords wipe?

Rust Warlords's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, and every other Rust server wipes then too. 5 days 5 hours is how long the current world has been up. Every two weeks is the wipe schedule printed in its tags.

Tags

Which Rust Server Rank filters and lists does Rust Warlords turn up in?

These Rust Server Rank lists feature Rust Warlords: Modded Rust server rankings, Rust PvE servers, ranked and Best US Rust servers. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

What do Rust Warlords's tags tell you?

These are the tags Rust Warlords puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The world is the danger here: players do not fight each other; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files this one under North America. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

Which map is in play on Rust Warlords?

The map on Rust Warlords is procedural, size 1,000, seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Custom Map.

What rules apply on Rust Warlords, and what settings does it use?

The name of Rust Warlords does not state a gather rate. Up to 8 players per group, which is the game's default. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is Rust Warlords running?

On Linux, Rust Warlords runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How reliable is Rust Warlords, and is it online now?

You will find Rust Warlords online at this moment. Its own uptime figure puts the last restart at roughly 2 days 1 hours ago. 168 of 168 hours is 100% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on Rust Warlords?

Its average over the last 48 hours was 10 server fps; 5 was the lowest it went. The world carried as many as 23,041 entities, buildings and deployables among them. At its highest, memory use hit 1,761 MB. What you feel as lag is low fps and an entity count on the way up.

Where in the world is Rust Warlords based?

The NA tag is what Rust Warlords uses to list itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 89.28.237.30:28075 is its address.

Population

How many players does Rust Warlords usually have?

The live picture at Rust Warlords: 0 players, 50 slots. Averaging 0 players over the last week, it hit a high of 2. At 21:00 UTC it saw its busiest spell of the last 48 hours, averaging 2 players.

Where does Rust Warlords place in the rankings?

The last seven days of player hours put Rust Warlords at #5,489, within the top 25% of ranked servers and at #921 in North America.

Join details

How do you get into Rust Warlords?

Press F1 in Rust to bring up the console, then enter client.connect 89.28.237.30:28075. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The world is the danger here: players do not fight each other.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.