Artist page · Modded
Rust 6K | Procedural Map
Offline 89.197.85.94:28115 checked 9h ago
- Last week
- –
- Peak
- No. 9,281
- Days on chart
- 20
Rank
- 9 Oct15,958
- 17 Oct15,195
- now9,284
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 16:53 UTC9h ago | – | – | – | 1 |
| Wed 28 Oct, 16:11 UTC10h ago | – | – | – | 2 |
| Wed 28 Oct, 15:51 UTC11h ago | – | – | – | 2 |
| Wed 28 Oct, 15:24 UTC11h ago | – | – | – | 2 |
| Mon 26 Oct, 15:01 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 12:09 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 11:45 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 11:00 UTC2d ago | 2 | held half | 2.2 days | 1 |
Similar servers
- 1 РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 16/ 300
- 2 EU Hub 01 7/ 3300
- 3 RaidLab 200/ 50
- 4 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 3/ 300
- 5 A Shockbyte Rust Server 1/ 40
- 6 [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ 0/ 50
Quick answers
Wipe times
When does Rust 6K | Procedural Map wipe?
None of the resets on Rust 6K | Procedural Map counts as a wipe. The map changes every few hours, and no wipe schedule is kept.
Tags
Which Rust Server Rank filters and lists does Rust 6K | Procedural Map turn up in?
These Rust Server Rank lists include Rust 6K | Procedural Map: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by the tags on Rust 6K | Procedural Map?
The game's server browser picks up the tags Rust 6K | Procedural Map publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does Rust 6K | Procedural Map play?
Rust 6K | Procedural Map runs a procedural map of size 5,000 with seed 561201300, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does Rust 6K | Procedural Map have in place?
You will not find a gather rate in Rust 6K | Procedural Map's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is Rust 6K | Procedural Map on?
The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Rust 6K | Procedural Map. Steam keeps it updated, but your game has to be on the same protocol to join.
Is Rust 6K | Procedural Map online, and how often does it stay up?
Last seen 9 hours ago, Rust 6K | Procedural Map is offline as you read this. Going by the uptime it reports, the last restart was about 5 minutes ago. Across the last 7 full days it stayed up for 15 of 168 hours, 9% of the time. On 4 October 2026 it first appeared on Rust Server Rank.
What is performance like on Rust 6K | Procedural Map?
Never below 107, it averaged 107 server fps across the last 48 hours. The world carried as many as 121,158 entities, buildings and deployables among them. Memory use reached 2,723 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
Where in the world is Rust 6K | Procedural Map based?
No region is published by Rust 6K | Procedural Map. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 89.197.85.94:28115 is its address.
Numbers
What kind of population does Rust 6K | Procedural Map carry?
Offline at the moment, Rust 6K | Procedural Map was last seen 9 hours ago. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 21:00 UTC, when it averaged 1 players.
Where does Rust 6K | Procedural Map place in the rankings?
Over the last seven days, Rust 6K | Procedural Map has clocked the player hours that put it at #9,287, inside the top 42% of all ranked servers.
Connect
How do you get into Rust 6K | Procedural Map?
Press F1 in Rust to bring up the console, then enter client.connect 89.197.85.94:28115. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.