Artist page · Modded
TestServ12
Offline 89.125.214.42:35001 checked 28d ago
- Last week
- No. 15,586
- Peak
- No. 15,586
- Days on chart
- 8
Rank
- 30 Sep15,586
- now16,699
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 54/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 72/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 22/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6/ 1000
Quick answers
Wipe times
On what schedule does TestServ12 wipe?
Too few wipes are logged for TestServ12 to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 28 days 16 hours.
Tags
Which Rust Server Rank filters and lists does TestServ12 turn up in?
These Rust Server Rank lists include TestServ12: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
How should you read the tags on TestServ12?
The game's server browser picks up the tags TestServ12 publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on TestServ12?
The map on TestServ12 is procedural, size 1,000, seed 352165132, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What rules apply on TestServ12, and what settings does it use?
No gather rate appears in TestServ12's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is TestServ12 on?
The setup is Rust network protocol 2633 and build 165217 on Windows, and that is TestServ12. To join, your game must be on the same protocol; Steam handles that update.
How dependable is TestServ12, and is it online?
You will find TestServ12 offline right now, with its last sighting 28 days 8 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 30 September 2026, logged by Rust Server Rank.
Where does TestServ12 sit?
There is no region published for TestServ12. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 89.125.214.42:35001.
Numbers
How many players does TestServ12 usually have?
Right now TestServ12 is offline, last seen 28 days 8 hours ago.
What position does TestServ12 hold among Rust servers?
A seven-day player-hours count places TestServ12 at #16,699 across every ranked server, within the top 70%.
Connect
How do you get into TestServ12?
You can type client.connect 89.125.214.42:35001 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.