Rust Server RankThe weekly server chart
On air 11,847 servers on air 92,510 listening now 3,855 with a crowd 385 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TestServ12

Offline 89.125.214.42:28015 checked 28d ago

moddedoxide
This week
14,336down 2.3k
Last week
No. 12,084
Peak
No. 12,084
Days on chart
8
1/ 50
players now
2% full
0
7-day average
peak –
#14,336
rank
top 60%
29d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 30 Sep12,084
  2. now14,336
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 84/ 700
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The request line

Quick answers

from the figures on this page

Wipe times

How often does TestServ12 wipe?

Too few wipes are logged for TestServ12 to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 29 days 1 hours.

Lists and filters

Which Rust Server Rank filters and lists does TestServ12 turn up in?

These Rust Server Rank lists feature TestServ12: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TestServ12?

These are the tags TestServ12 puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): The build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on TestServ12?

TestServ12 runs a procedural map of size 1,000 with seed 352165132, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does TestServ12 have in place?

The name of TestServ12 does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is TestServ12 running?

On Windows, TestServ12 runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update.

Is TestServ12 online, and how often does it stay up?

Last seen 28 days 19 hours ago, TestServ12 is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 30 September 2026, logged by Rust Server Rank.

In which location is TestServ12 hosted?

There is no region published for TestServ12. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 89.125.214.42:28015.

Population

How many players does TestServ12 usually have?

Offline at the moment, TestServ12 was last seen 28 days 19 hours ago.

Where does TestServ12 place in the rankings?

A seven-day player-hours count places TestServ12 at #14,336 across every ranked server, within the top 60%.

Connect

How do you get into TestServ12?

Press F1 in Rust to bring up the console, then enter client.connect 89.125.214.42:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Capacity: 50 slots.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs165217
Build The build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.