Rust Server RankThe weekly server chart
On air 11,748 servers on air 63,000 listening now 3,404 with a crowd 200 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

TestServ12

Offline 89.125.214.42:28015 checked 28d ago

moddedoxide
This week
16,810down 1.2k
Last week
No. 15,586
Peak
No. 15,586
Days on chart
8
0/ 50
players now
0% full
0
7-day average
peak –
#16,810
rank
top 70%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 30 Sep15,586
  2. now16,810
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 192/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 67/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 12/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 17/ 1000
The request line

Quick answers

from the figures on this page

Wipe times

How often does TestServ12 wipe?

Too few wipes are logged for TestServ12 to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 28 days 22 hours.

Tag guide

Which Rust Server Rank filters and lists does TestServ12 turn up in?

These Rust Server Rank lists include TestServ12: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on TestServ12?

Here are the tags TestServ12 publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on TestServ12?

Generated by the game, the map on TestServ12 is procedural.

What rules apply on TestServ12, and what settings does it use?

You will not find a gather rate in TestServ12's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is TestServ12 running?

On Windows, TestServ12 runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of the update.

How reliable is TestServ12, and is it online now?

Last seen 28 days 21 hours ago, TestServ12 is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 30 September 2026 it first appeared on Rust Server Rank.

In which location is TestServ12 hosted?

There is no region published for TestServ12. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 89.125.214.42:28015 is its address.

Population

How many players does TestServ12 usually have?

Right now TestServ12 is offline, last seen 28 days 21 hours ago.

What position does TestServ12 hold among Rust servers?

A seven-day player-hours count places TestServ12 at #16,810 across every ranked server, within the top 70%.

How to join

What is the way to join TestServ12?

Press F1 in Rust to bring up the console, then enter client.connect 89.125.214.42:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol To join, run the same version: protocol 2633.
cs165217
Build Running game build 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.