Artist page · Modded
TestServ12
Offline 89.125.214.42:28015 checked 28d ago
- Last week
- No. 15,586
- Peak
- No. 15,586
- Days on chart
- 8
Rank
- 30 Sep15,586
- now16,757
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 51/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 125/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 39/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 52/ 700
- 5 RustSpain.com | EU Main 9/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 6/ 1000
Quick answers
Wipe days
When does TestServ12 wipe?
The record of wipes on TestServ12 is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 28 days 10 hours is how long the current world has been up.
Lists and filters
Where does TestServ12 appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include TestServ12: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.
What is meant by the tags on TestServ12?
Here are the tags TestServ12 publishes, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): The build is 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does TestServ12 play?
TestServ12 runs a procedural map of size 1,000 with seed 352165132, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on TestServ12, and what settings does it use?
No gather rate appears in TestServ12's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is TestServ12 running?
On Windows, TestServ12 runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of the update.
How dependable is TestServ12, and is it online?
You will find TestServ12 offline right now, with its last sighting 28 days 5 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 30 September 2026 it first appeared on Rust Server Rank.
In which location is TestServ12 hosted?
There is no region published for TestServ12. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 89.125.214.42:28015 is its address.
Numbers
How many players does TestServ12 usually have?
Offline at the moment, TestServ12 was last seen 28 days 5 hours ago.
What position does TestServ12 hold among Rust servers?
A seven-day player-hours count places TestServ12 at #16,757 across every ranked server, within the top 70%.
How to join
What is the way to join TestServ12?
In Rust, press F1 and enter client.connect 89.125.214.42:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.