Rust Server RankThe weekly server chart
On air 11,720 servers on air 57,954 listening now 3,334 with a crowd 174 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RandomRaids local test

Offline 89.105.214.147:28115 checked 5d ago

moddedoxide
This week
15,338down 213
Last week
No. 15,125
Peak
No. 15,125
Days on chart
13
0/ 2
players now
0% full
0
7-day average
peak –
#15,338
rank
top 69%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Oct15,125
  2. now15,349
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:06 UTC11d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

How often does RandomRaids local test wipe?

No rhythm can be read yet from the wipes on record for RandomRaids local test. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 11 days 2 hours.

Lists and filters

Where does RandomRaids local test appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include RandomRaids local test: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

What is meant by the tags on RandomRaids local test?

The game's server browser picks up the tags RandomRaids local test publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on RandomRaids local test?

A procedural map is what RandomRaids local test runs, generated by the game.

What settings and rules does RandomRaids local test have in place?

The name of RandomRaids local test does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is RandomRaids local test running?

Rust network protocol 2634 and build 167781 is the version, Windows the system, and RandomRaids local test the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is RandomRaids local test, and is it online now?

Down at the moment: RandomRaids local test was last seen 5 days 3 hours ago. It was up 1% of the time across the last 7 full days, 2 of 168 hours. It came to Rust Server Rank on 17 October 2026 for the first time.

Where in the world is RandomRaids local test based?

No region is published by RandomRaids local test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 89.105.214.147:28115 is its address.

Player count

How many players does RandomRaids local test usually have?

Offline at the moment, RandomRaids local test was last seen 5 days 3 hours ago. The seven-day average for players is 0.

Where does RandomRaids local test sit in the Rust server rankings?

The last seven days of player hours rank RandomRaids local test at #15,338, inside the top 69% of ranked servers.

Connect

What is the way to join RandomRaids local test?

Press F1 in Rust to bring up the console, then enter client.connect 89.105.214.147:28115. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.