Artist page · Modded
TEAM PROJECT
Offline EU 89.105.208.146:28015 checked 33d ago
- Last week
- No. 9,189
- Peak
- No. 9,135
- Days on chart
- 9
Rank
- 25 Sep9,189
- now16,418
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 3h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ 1/ 100
- 2 RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 258/ 265
- 3 CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS 132/ 150
- 4 X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ 24/ 200
- 5 KRISTALIX RUST - X50 | NOLIMIT | 27.10 4/ 150
- 6 EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo 12/ 200
Quick answers
Wipe days
How often does TEAM PROJECT wipe?
The next wipe on TEAM PROJECT is an estimate, drawn from weekly: 7 days after its last wipe. Mark Tuesday 3 November at 18:39 UTC: that is the next wipe. 36 days 20 hours is how long the current world has been up. Look in its tags and you will find a weekly wipe schedule.
Lists and filters
Where does TEAM PROJECT appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature TEAM PROJECT: The EU Rust chart this week, Modded Rust server rankings and Rust battlefield servers, ranked. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it shows up.
What do TEAM PROJECT's tags tell you?
The game's server browser picks up the tags TEAM PROJECT publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): It holds 150 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^w (Weekly): It wipes weekly; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
What rules apply on TEAM PROJECT, and what settings does it use?
No gather rate appears in TEAM PROJECT's name. 8 players is the group limit, the default in the game. It runs battlefield, quick PvP with kits and boosted rates. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is TEAM PROJECT on?
The setup is Rust network protocol 2633 and build 165217 on Linux, and that is TEAM PROJECT. Steam keeps it updated, but your game has to be on the same protocol to join.
Is TEAM PROJECT online, and how often does it stay up?
Down at the moment: TEAM PROJECT was last seen 33 days 22 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 24 September 2026 for the first time.
Where in the world is TEAM PROJECT based?
With its EU tag, TEAM PROJECT lists itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 89.105.208.146:28015 is its address.
Population
Is TEAM PROJECT a busy server?
Right now TEAM PROJECT is offline, last seen 33 days 22 hours ago.
Where does TEAM PROJECT sit in the Rust server rankings?
In Europe the player-hours chart puts TEAM PROJECT at #2,568; across all ranked servers that is #16,418 and the top 71% over the last seven days.
Join details
What is the way to join TEAM PROJECT?
In Rust, press F1 and enter client.connect 89.105.208.146:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.