Artist page · Modded
TEAM PROJECT
Offline EU 89.105.200.135:28015 checked 32d ago
- Last week
- No. 15,831
- Peak
- No. 15,359
- Days on chart
- 14
Rank
- 26 Sep15,831
- now16,840
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Tuesday 3 November, 18:39 UTC, in 5d 8h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 8hTue 3 Nov, 18:39 UTC
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 12d 8hTue 10 Nov, 18:39 UTC
- 19d 8hTue 17 Nov, 18:39 UTC
- 26d 8hTue 24 Nov, 18:39 UTC
- 33d 8hTue 1 Dec, 18:39 UTC
- 35d 8hThu 3 Dec, 19:00 UTCFW
- 40d 8hTue 8 Dec, 18:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 18:39 UTC36d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
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- 2 RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 234/ 240
- 3 CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS 79/ 95
- 4 X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ 33/ 200
- 5 EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo 8/ 200
- 6 PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ 7/ 250
Quick answers
Wipe times
When does TEAM PROJECT wipe?
Because too few wipes on TEAM PROJECT are logged to confirm the schedule, the tag sets the prediction. Mark Tuesday 3 November at 18:39 UTC: that is the next wipe. 36 days 15 hours is how long the current world has been up. The tags state that wipes happen weekly.
Tag guide
Which Rust Server Rank filters and lists does TEAM PROJECT turn up in?
These Rust Server Rank lists include TEAM PROJECT: The EU Rust chart this week, Modded Rust server rankings and Rust battlefield servers, ranked. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it shows up.
What do TEAM PROJECT's tags tell you?
The game's server browser picks up the tags TEAM PROJECT publishes, which are: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): The build is 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^w (Weekly): Wipes happen every week; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; EU (Europe): Europe is where the browser lists it. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
What settings and rules does TEAM PROJECT have in place?
You will not find a gather rate in TEAM PROJECT's name. 8 players is the group limit, the default in the game. battlefield is the game mode, quick PvP with kits and boosted rates. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is TEAM PROJECT running?
On Linux, TEAM PROJECT runs Rust network protocol 2633 and build 165217. Steam keeps it updated, but your game has to be on the same protocol to join.
Is TEAM PROJECT online, and how often does it stay up?
You will find TEAM PROJECT offline right now, with its last sighting 32 days 15 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 16 September 2026 it first appeared on Rust Server Rank.
In which location is TEAM PROJECT hosted?
The EU tag is what TEAM PROJECT uses to list itself in Europe. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 89.105.200.135:28015 is its address.
Player count
How many players does TEAM PROJECT usually have?
Right now TEAM PROJECT is offline, last seen 32 days 15 hours ago.
Where does TEAM PROJECT place in the rankings?
In Europe the player-hours chart puts TEAM PROJECT at #2,572; across all ranked servers that is #16,840 and the top 72% over the last seven days.
Join details
How do you get into TEAM PROJECT?
Press F1 in Rust to bring up the console, then enter client.connect 89.105.200.135:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.