Artist page · Modded
TEAM PROJECT
Offline EU 89.105.199.215:28015 checked 37d ago
- Last week
- No. 15,134
- Peak
- No. 15,359
- Days on chart
- 8
Rank
- 20 Sep15,359
- now15,887
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Sunday 1 November, 08:43 UTC, in 4d 11h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ 8/ 100
- 2 RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 230/ 255
- 3 CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS 75/ 95
- 4 X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ 6/ 200
- 5 KRISTALIX RUST - X50 | NOLIMIT | 27.10 11/ 150
- 6 EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo 7/ 200
Quick answers
Wipe days
When does TEAM PROJECT wipe?
This projection for TEAM PROJECT comes from weekly: 7 days after its last wipe and is an estimate. Mark Sunday 1 November at 08:43 UTC: that is the next wipe. The world it is running now dates from 37 days 12 hours. Look in its tags and you will find a weekly wipe schedule.
Lists and filters
Which Rust Server Rank filters and lists does TEAM PROJECT turn up in?
These Rust Server Rank lists feature TEAM PROJECT: The EU Rust chart this week, Modded Rust server rankings and Rust battlefield servers, ranked. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What is meant by the tags on TEAM PROJECT?
These are the tags TEAM PROJECT puts out, and the game's server browser reads them: gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): Capacity: 150 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs164530 (Build): Running game build 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^w (Weekly): Wipes happen every week; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; ^i (Battlefield): High rates and kits make for fast PvP; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game; EU (Europe): The server browser files this one under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
On what map does TEAM PROJECT play?
The game generates the procedural map that TEAM PROJECT runs.
What rules apply on TEAM PROJECT, and what settings does it use?
The name of TEAM PROJECT does not state a gather rate. The game's default applies: groups of up to 8 players. battlefield is the game mode, kits and high rates for fast PvP. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is TEAM PROJECT running?
The setup is Rust network protocol 2633 and build 164530 on Linux, and that is TEAM PROJECT. The same protocol is required to join, and Steam takes care of the update.
How reliable is TEAM PROJECT, and is it online now?
Down at the moment: TEAM PROJECT was last seen 37 days 10 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 20 September 2026, logged by Rust Server Rank.
Where does TEAM PROJECT sit?
In Europe, TEAM PROJECT lists itself with its EU tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 89.105.199.215:28015 is its address.
Numbers
How many players does TEAM PROJECT usually have?
Offline at the moment, TEAM PROJECT was last seen 37 days 10 hours ago.
Where does TEAM PROJECT sit in the Rust server rankings?
The last seven days of player hours put TEAM PROJECT at #15,481, within the top – of ranked servers and at #2,534 in Europe.
Connect
What is the way to join TEAM PROJECT?
Press F1 in Rust to bring up the console, then enter client.connect 89.105.199.215:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.