Artist page · Modded
TEAM PROJECT
Offline EU 89.105.199.210:28015 checked 34d ago
- Last week
- No. 13,320
- Peak
- No. 13,229
- Days on chart
- 9
Rank
- 23 Sep13,320
- now15,478
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Next wipe Wednesday 28 October, 18:57 UTC, in 22h. Its weekly schedule tag · low confidence
Coming wipes
- 22hWed 28 Oct, 18:57 UTC
- 7d 22hWed 4 Nov, 18:57 UTC
- 8d 22hThu 5 Nov, 19:00 UTCFW
- 14d 22hWed 11 Nov, 18:57 UTC
- 21d 22hWed 18 Nov, 18:57 UTC
- 28d 22hWed 25 Nov, 18:57 UTC
- 35d 22hWed 2 Dec, 18:57 UTC
- 36d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 18:57 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+ 8/ 100
- 2 RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕27.10 253/ 335
- 3 CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS 76/ 115
- 4 X1000000|ONLYPVP|X1000000000000000000|FUN|FPS++ 11/ 200
- 5 KRISTALIX RUST - X50 | NOLIMIT | 27.10 11/ 150
- 6 EU|AndysolAM 20x No BPs|PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinbo 13/ 200
Quick answers
Wipe times
What should you expect on TEAM PROJECT when wipe day comes?
The busiest moments of its recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd hit its peak.
How often does TEAM PROJECT wipe?
TEAM PROJECT's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Wednesday 28 October at 18:57 UTC is when the next wipe is due. The world it is running now dates from 34 days 1 hours. The tags state that wipes happen weekly.
Lists and filters
Which Rust Server Rank filters and lists does TEAM PROJECT turn up in?
These Rust Server Rank lists feature TEAM PROJECT: The EU Rust chart this week, Modded Rust server rankings and Rust battlefield servers, ranked. Filter the server list by Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly and it shows up.
What do TEAM PROJECT's tags tell you?
These are the tags TEAM PROJECT puts out, and the game's server browser reads them: gmvanilla (Game mode): Survival in vanilla form; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): The build is 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): It wipes weekly; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
What rules apply on TEAM PROJECT, and what settings does it use?
No gather rate appears in TEAM PROJECT's name. The game's default applies: groups of up to 8 players. It runs battlefield, high rates and kits for fast PvP. The server browser lists it under Modded: plugins or settings change the game. The plugins it runs are Oxide. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is TEAM PROJECT on?
On Linux, TEAM PROJECT runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of the update.
How dependable is TEAM PROJECT, and is it online?
Last seen 34 days 1 hours ago, TEAM PROJECT is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 22 September 2026 for the first time.
Where in the world is TEAM PROJECT based?
In Europe, TEAM PROJECT lists itself with its EU tag. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 89.105.199.210:28015.
Player count
Is TEAM PROJECT a busy server?
The last time TEAM PROJECT was seen was 34 days 1 hours ago; it is offline now.
Where does TEAM PROJECT place in the rankings?
The last seven days of player hours put TEAM PROJECT at #15,478, within the top 71% of ranked servers and at #2,515 in Europe.
Join details
What is the way to join TEAM PROJECT?
In Rust, press F1 and enter client.connect 89.105.199.210:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.