Artist page · Modded
Server_210_DevBlog
Offline 89.105.199.147:28015 checked 5d ago
- Last week
- –
- Peak
- No. 10,094
- Days on chart
- 7
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 52/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 51/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 55/ 700
- 5 RustSpain.com | EU Main 12/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 8/ 1000
Quick answers
Wipe days
When does Server_210_DevBlog wipe?
The record of wipes on Server_210_DevBlog is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 6 days 8 hours.
Lists and filters
Where does Server_210_DevBlog appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Server_210_DevBlog: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Last wipe: In the last week.
How should you read the tags on Server_210_DevBlog?
Here are the tags Server_210_DevBlog publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; v2201 (Protocol): To join, run the same version: protocol 2201; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): Plugins or settings alter the game, so it sits under Modded; hd910d3d2 (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it; stok (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does Server_210_DevBlog play?
Generated by the game, the map on Server_210_DevBlog is procedural.
What rules apply on Server_210_DevBlog, and what settings does it use?
No gather rate appears in Server_210_DevBlog's name. No group limit is published. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. The VAC anti-cheat from Valve is off.
Server details
Which Rust build is Server_210_DevBlog running?
On Windows, Server_210_DevBlog runs Rust network protocol 2201. The same protocol is required to join, and Steam takes care of the update.
How reliable is Server_210_DevBlog, and is it online now?
Last seen 5 days 3 hours ago, Server_210_DevBlog is offline as you read this. 2 of 120 hours is 2% of the time over the last 5 full days. It came to Rust Server Rank on 22 October 2026 for the first time.
Where does Server_210_DevBlog sit?
No region comes from Server_210_DevBlog. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 89.105.199.147:28015 is its address.
Player count
What kind of population does Server_210_DevBlog carry?
Offline at the moment, Server_210_DevBlog was last seen 5 days 3 hours ago. It peaked at 1 players in the last seven days, averaging 1.
Where does Server_210_DevBlog place in the rankings?
A seven-day player-hours count places Server_210_DevBlog at #10,078 across every ranked server, within the top 45%.
Join details
What is the way to join Server_210_DevBlog?
Press F1 in Rust to bring up the console, then enter client.connect 89.105.199.147:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.