Artist page · Modded
IKS[211 Devblog]
Offline 88.201.151.129:27015 checked 19h ago
- Last week
- No. 7,318
- Peak
- No. 7,143
- Days on chart
- 18
Rank
- 15 Oct10,822
- 22 Oct7,318
- now10,296
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:39 UTC20h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 33/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 53/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13/ 700
- 5 RustSpain.com | EU Main 3/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 3/ 1000
Quick answers
Reset schedule
When does IKS[211 Devblog] wipe?
Too few wipes are logged for IKS[211 Devblog] to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 20 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does IKS[211 Devblog] turn up in?
These Rust Server Rank lists feature IKS[211 Devblog]: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Last wipe: In the last 24 hours.
How should you read the tags on IKS[211 Devblog]?
These are the tags IKS[211 Devblog] puts out, and the game's server browser reads them: mp10 (Max players): It holds 10 players; v2164 (Protocol): Protocol 2164 is required, so your game must be on that version; oxide (Oxide): Oxide (uMod), the plugin framework, is running here; modded (Modded): The game is changed by plugins or settings, and the browser files it under Modded; hb68d7370 (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
What settings and rules does IKS[211 Devblog] have in place?
The name of IKS[211 Devblog] does not state a gather rate. No group limit is published. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Anti-cheat: Valve's VAC is off.
Server details
Which Rust build is IKS[211 Devblog] running?
The setup is Rust network protocol 2164 on Windows, and that is IKS[211 Devblog]. Steam keeps it updated, but your game has to be on the same protocol to join.
Is IKS[211 Devblog] online, and how often does it stay up?
Down at the moment: IKS[211 Devblog] was last seen 19 hours ago. Across the last 7 full days it stayed up for 4 of 168 hours, 2% of the time. The first sighting here was on 12 October 2026, logged by Rust Server Rank.
Where in the world is IKS[211 Devblog] based?
No region comes from IKS[211 Devblog]. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 88.201.151.129:27015.
Player count
How many players does IKS[211 Devblog] usually have?
Right now IKS[211 Devblog] is offline, last seen 19 hours ago. Averaging 1 players over the last week, it hit a high of 1. At 09:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.
Where does IKS[211 Devblog] sit in the Rust server rankings?
The last seven days of player hours rank IKS[211 Devblog] at #10,288, inside the top 46% of ranked servers.
How to join
What is the way to join IKS[211 Devblog]?
Press F1 in Rust to bring up the console, then enter client.connect 88.201.151.129:27015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.