Rust Server RankThe weekly server chart
On air 11,859 servers on air 101,852 listening now 3,917 with a crowd 538 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

SnD Test

Online 88.198.59.60:25574 checked 9m ago

moddedoxide
This week
15,269down 10.4k
Last week
No. 4,830
Peak
No. 3,245
Days on chart
40
0/ 40
players now
0% full
0
7-day average
peak –
#15,269
rank
top 68%
27d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct3,245
  3. 8 Oct5,822
  4. 15 Oct15,139
  5. 22 Oct4,830
  6. now13,030
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepSun 13 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:29 UTC27d ago 2 – running 0
Fri 25 Sep, 06:48 UTC34d ago 2 held half 6.8 days 0
Sun 13 Sep, 18:16 UTC46d ago 1 halved by day 2 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at SnD Test?

2 players is the average busiest figure across its recent wipes. It took 18 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 50% of its recent wipes. If the crowd did not hold, it was under half by day 2.

On what schedule does SnD Test wipe?

SnD Test picks irregular times to wipe, so no next date can be forecast. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 27 days 17 hours.

Lists and filters

Which Rust Server Rank filters and lists does SnD Test turn up in?

These Rust Server Rank lists include SnD Test: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do SnD Test's tags tell you?

The game's server browser picks up the tags SnD Test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 players; ts50 (Group limit): A team takes at most 50; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

On what map does SnD Test play?

A procedural map of size 3,000 with seed 1 is what SnD Test runs, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does SnD Test have in place?

The name of SnD Test does not state a gather rate. 50 players is the group cap. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Plugins running here: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is SnD Test running?

Rust network protocol 2635 and build 168909 is the version, Linux the system, and SnD Test the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is SnD Test, and is it online?

You will find SnD Test online at this moment. Its own uptime figure puts the last restart at roughly 16 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

Is SnD Test smooth to play on?

The last 48 hours gave an average of 120 server fps, with a floor of 6. The world carried as many as 48,417 entities, buildings and deployables among them. At its highest, memory use hit 2,069 MB. What you feel as lag is low fps and an entity count on the way up.

Where does SnD Test sit?

There is no region published for SnD Test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 88.198.59.60:25574 is its address.

Player count

Is SnD Test a busy server?

Of 40 slots on SnD Test, 0 are taken at the moment. It averaged 0 players over the past seven days.

Where does SnD Test sit in the Rust server rankings?

The last seven days of player hours rank SnD Test at #15,269, inside the top 68% of ranked servers.

Connect

What is the way to join SnD Test?

Press F1 in Rust to bring up the console, then enter client.connect 88.198.59.60:25574. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players It holds 40 players.
ts50
Group limit A team takes at most 50.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.