Rust Server RankThe weekly server chart
On air 11,668 servers on air 51,773 listening now 3,164 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Crazy Test Priv├®

Offline 88.186.231.66:28015 checked 1d ago

moddedoxide
This week
6,280up 919
Last week
No. 7,199
Peak
No. 5,720
Days on chart
9
1/ 1
players now
100% full
1
7-day average
peak 1
#6,280
rank
top 28%
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Oct7,199
  2. now6,278
RankRank in region
12.5k5k7.5k10k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75118:0019:0020:0021:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:57 UTC4d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Crazy Test Priv├®?

Averaged over its recent wipes, the crowd reached 1 at the peak. 1 hours after the latest wipe, the crowd hit its peak.

On what schedule does Crazy Test Priv├® wipe?

No rhythm can be read yet from the wipes on record for Crazy Test Priv├®. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 4 days 18 hours.

Tags

Which Rust Server Rank filters and lists does Crazy Test Priv├® turn up in?

These Rust Server Rank lists feature Crazy Test Priv├®: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Crazy Test Priv├®?

These are the tags Crazy Test Priv├® puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

What rules apply on Crazy Test Priv├®, and what settings does it use?

The name of Crazy Test Priv├® does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is Crazy Test Priv├® running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Crazy Test Priv├®. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Crazy Test Priv├®, and is it online?

You will find Crazy Test Priv├® offline right now, with its last sighting 36 hours ago. Across the last 7 full days it stayed up for 24 of 168 hours, 14% of the time. It came to Rust Server Rank on 21 October 2026 for the first time.

Where in the world is Crazy Test Priv├® based?

No region is published by Crazy Test Priv├®. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 88.186.231.66:28015.

Population

How many players does Crazy Test Priv├® usually have?

The last time Crazy Test Priv├® was seen was 36 hours ago; it is offline now. Averaging 1 players over the last week, it hit a high of 1. At 19:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does Crazy Test Priv├® place in the rankings?

A seven-day player-hours count places Crazy Test Priv├® at #6,280 across every ranked server, within the top 28%.

Join details

What is the way to join Crazy Test Priv├®?

You can type client.connect 88.186.231.66:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.