Artist page · Modded · on air
MyTestServer
Online 88.114.139.3:28015 checked 9m ago
- Last week
- –
- Peak
- No. 9,787
- Days on chart
- 7
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 21:54 UTC1d ago | – | – | – | 1 |
| Sun 25 Oct, 10:50 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 10:35 UTC4d ago | 1 | – | 2.5 days | 0 |
| Fri 23 Oct, 11:45 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 11:03 UTC6d ago | 0 | – | 2 days | 0 |
Similar servers
- 1 РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 85/ 300
- 2 RaidLab 0/ 50
- 3 EU Hub 01 14/ 3300
- 4 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 8/ 300
- 5 A Shockbyte Rust Server 0/ 40
- 6 Warriors 1/ 100
Quick answers
Wipe days
On what schedule does MyTestServer wipe?
A new world comes along every few hours on MyTestServer, so there is no wipe schedule to keep. None of those resets is a wipe.
Tags
Where does MyTestServer appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature MyTestServer: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do MyTestServer's tags tell you?
These are the tags MyTestServer puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
Which map is in play on MyTestServer?
A procedural map of size 2,000 with seed 1337 is what MyTestServer runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does MyTestServer have in place?
You will not find a gather rate in MyTestServer's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
Server details
What Rust version is MyTestServer on?
Rust network protocol 2635 and build 167781 is the version, Windows the system, and MyTestServer the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is MyTestServer, and is it online?
Right now MyTestServer is up and taking players. Going by the uptime it reports, the last restart was about 51 minutes ago. 11 of 120 hours is 9% of the time over the last 5 full days. The first sighting here was on 23 October 2026, logged by Rust Server Rank.
Is MyTestServer smooth to play on?
Never below 226, it averaged 233 server fps across the last 48 hours. Up to 13,008 entities sat in the world: buildings, deployables and the rest. It climbed to 1,188 MB of memory at most. Players call it lag: fps falling and entities piling up.
Where does MyTestServer sit?
There is no region published for MyTestServer. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 88.114.139.3:28015.
Population
How many players does MyTestServer usually have?
The live picture at MyTestServer: 1 players, 1 slots. Averaging 0 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.
What position does MyTestServer hold among Rust servers?
A seven-day player-hours count places MyTestServer at #9,769 across every ranked server, within the top 44%.
Connect
How do you get into MyTestServer?
In Rust, press F1 and enter client.connect 88.114.139.3:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Right now it is full, so you may have to queue.