Rust Server RankThe weekly server chart
On air 11,792 servers on air 68,594 listening now 3,568 with a crowd 191 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

MyTestServer

Online 88.114.139.3:28015 checked 9m ago

moddedoxide
This week
9,769NEW
Last week
–
Peak
No. 9,787
Days on chart
7
1/ 1
players now
100% full
0
7-day average
peak 1
#9,769
rank
top 44%
resets
no wipes
5 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75121:0023:0000:0002:0003:0009:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040021:0023:0000:0002:0003:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Discography

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 21:54 UTC1d ago – – – 1
Sun 25 Oct, 10:50 UTC4d ago – – – 0
Sun 25 Oct, 10:35 UTC4d ago 1 – 2.5 days 0
Fri 23 Oct, 11:45 UTC6d ago – – – 0
Fri 23 Oct, 11:03 UTC6d ago 0 – 2 days 0
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  4. 4 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average 8/ 300
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The request line

Quick answers

from the figures on this page

Wipe days

On what schedule does MyTestServer wipe?

A new world comes along every few hours on MyTestServer, so there is no wipe schedule to keep. None of those resets is a wipe.

Tags

Where does MyTestServer appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature MyTestServer: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do MyTestServer's tags tell you?

These are the tags MyTestServer puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on MyTestServer?

A procedural map of size 2,000 with seed 1337 is what MyTestServer runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does MyTestServer have in place?

You will not find a gather rate in MyTestServer's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

What Rust version is MyTestServer on?

Rust network protocol 2635 and build 167781 is the version, Windows the system, and MyTestServer the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is MyTestServer, and is it online?

Right now MyTestServer is up and taking players. Going by the uptime it reports, the last restart was about 51 minutes ago. 11 of 120 hours is 9% of the time over the last 5 full days. The first sighting here was on 23 October 2026, logged by Rust Server Rank.

Is MyTestServer smooth to play on?

Never below 226, it averaged 233 server fps across the last 48 hours. Up to 13,008 entities sat in the world: buildings, deployables and the rest. It climbed to 1,188 MB of memory at most. Players call it lag: fps falling and entities piling up.

Where does MyTestServer sit?

There is no region published for MyTestServer. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 88.114.139.3:28015.

Population

How many players does MyTestServer usually have?

The live picture at MyTestServer: 1 players, 1 slots. Averaging 0 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

What position does MyTestServer hold among Rust servers?

A seven-day player-hours count places MyTestServer at #9,769 across every ranked server, within the top 44%.

Connect

How do you get into MyTestServer?

In Rust, press F1 and enter client.connect 88.114.139.3:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Right now it is full, so you may have to queue.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.