Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 0 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

[EU] Rust - Fatale Network

Offline 86.80.158.145:28015 checked 1d ago

moddedoxide
This week
15,323down 150
Last week
No. 15,173
Peak
No. 15,125
Days on chart
39
0/ 10
players now
0% full
0
7-day average
peak –
#15,323
rank
top 69%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep15,850
  2. 30 Sep15,586
  3. 7 Oct16,709
  4. 14 Oct15,922
  5. 21 Oct15,173
  6. now15,452
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123421:0023:0001:0004:0006:0008:00

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:39 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126/ 700
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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [EU] Rust - Fatale Network?

The busiest moments of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does [EU] Rust - Fatale Network wipe?

No rhythm can be read yet from the wipes on record for [EU] Rust - Fatale Network. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 15 days 15 hours.

Tags

Where does [EU] Rust - Fatale Network appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature [EU] Rust - Fatale Network: The EU Rust chart this week and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do [EU] Rust - Fatale Network's tags tell you?

Here are the tags [EU] Rust - Fatale Network publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167584 (Build): The build is 167584; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does [EU] Rust - Fatale Network play?

Generated by the game, the map on [EU] Rust - Fatale Network is procedural.

What settings and rules does [EU] Rust - Fatale Network have in place?

The name of [EU] Rust - Fatale Network does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

About the server

Which Rust build is [EU] Rust - Fatale Network running?

The setup is Rust network protocol 2634 and build 167584 on Linux, and that is [EU] Rust - Fatale Network. To join, your game must be on the same protocol; Steam handles that update.

How dependable is [EU] Rust - Fatale Network, and is it online?

Down at the moment: [EU] Rust - Fatale Network was last seen 36 hours ago. 153 of 168 hours is 91% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

Where in the world is [EU] Rust - Fatale Network based?

The name of [EU] Rust - Fatale Network points to Europe, even though no region tag is published. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 86.80.158.145:28015 is its address.

Numbers

Is [EU] Rust - Fatale Network a busy server?

Offline at the moment, [EU] Rust - Fatale Network was last seen 36 hours ago. It averaged 0 players over the past seven days.

Where does [EU] Rust - Fatale Network place in the rankings?

Over the last seven days, [EU] Rust - Fatale Network has clocked the player hours that put it at #15,323, inside the top 69% of all ranked servers.

Join details

What is the way to join [EU] Rust - Fatale Network?

Press F1 in Rust to bring up the console, then enter client.connect 86.80.158.145:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167584
Build The build is 167584.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.