Rust Server RankThe weekly server chart
On air 11,647 servers on air 39,332 listening now 2,956 with a crowd 71 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

CrowdControlServer

Offline 86.76.104.209:28015 checked 15d ago

moddedoxide
This week
15,483up 470
Last week
No. 15,953
Peak
No. 11,541
Days on chart
16
0/ 10
players now
0% full
0
7-day average
peak –
#15,483
rank
top 71%
36d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Sep11,701
  2. 12 Oct15,953
  3. now15,483
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep13 Oct16 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average 48/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average 19/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 7/ 200
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The request line

Quick answers

from the figures on this page

Reset schedule

How often does CrowdControlServer wipe?

No rhythm can be read yet from the wipes on record for CrowdControlServer. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 36 days 6 hours is how long the current world has been up.

Lists and filters

Where does CrowdControlServer appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature CrowdControlServer: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do CrowdControlServer's tags tell you?

The game's server browser picks up the tags CrowdControlServer publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs164530 (Build): Running game build 164530; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does CrowdControlServer play?

Generated by the game, the map on CrowdControlServer is procedural.

What settings and rules does CrowdControlServer have in place?

You will not find a gather rate in CrowdControlServer's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is CrowdControlServer running?

The setup is Rust network protocol 2633 and build 164530 on Windows, and that is CrowdControlServer. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is CrowdControlServer, and is it online now?

You will find CrowdControlServer offline right now, with its last sighting 15 days 7 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 21 September 2026, logged by Rust Server Rank.

Where in the world is CrowdControlServer based?

No region is published by CrowdControlServer. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 86.76.104.209:28015.

Population

How many players does CrowdControlServer usually have?

Offline at the moment, CrowdControlServer was last seen 15 days 7 hours ago.

Where does CrowdControlServer place in the rankings?

The last seven days of player hours rank CrowdControlServer at #15,483, inside the top 71% of ranked servers.

Join details

How do you get into CrowdControlServer?

You can type client.connect 86.76.104.209:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs164530
Build Running game build 164530.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.