Rust Server RankThe weekly server chart
On air 11,721 servers on air 48,587 listening now 3,224 with a crowd 110 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Carbon Local Development

Offline 86.26.236.220:28015 checked 13d ago

moddedcarbon
This week
13,743down 3.4k
Last week
No. 10,370
Peak
No. 6,688
Days on chart
18
1/ 50
players now
2% full
0
7-day average
peak –
#13,743
rank
top 64%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 8 Oct7,335
  2. 15 Oct10,370
  3. now13,743
RankRank in region
15k10k15k20k5 Oct8 Oct12 Oct15 Oct19 Oct22 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average 42/ 700
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The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does Carbon Local Development wipe?

Too few wipes are logged for Carbon Local Development to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 24 days 1 hours.

Tag guide

Where does Carbon Local Development appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Carbon Local Development: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it shows up.

What do Carbon Local Development's tags tell you?

These are the tags Carbon Local Development puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page, the tags show the players now, the queue and the time the world was made.

Settings

On what map does Carbon Local Development play?

A procedural map is what Carbon Local Development runs, generated by the game.

What settings and rules does Carbon Local Development have in place?

The name of Carbon Local Development does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

Server info

What Rust version is Carbon Local Development on?

The setup is Rust network protocol 2634 and build 166652 on Windows, and that is Carbon Local Development. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Carbon Local Development, and is it online?

Down at the moment: Carbon Local Development was last seen 13 days 1 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 4 October 2026, logged by Rust Server Rank.

Where does Carbon Local Development sit?

No region is published by Carbon Local Development. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 86.26.236.220:28015.

Player count

Is Carbon Local Development a busy server?

The last time Carbon Local Development was seen was 13 days 1 hours ago; it is offline now.

What position does Carbon Local Development hold among Rust servers?

Over the last seven days, Carbon Local Development has clocked the player hours that put it at #13,743, inside the top 64% of all ranked servers.

How to join

What is the way to join Carbon Local Development?

In Rust, press F1 and enter client.connect 86.26.236.220:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.