Artist page · Modded
Local Server1 MAIN
Offline 86.146.176.163:28015 checked 3h ago
- Last week
- No. 5,280
- Peak
- No. 5,088
- Days on chart
- 40
Rank
- 24 Sep6,548
- 1 Oct10,535
- 8 Oct6,855
- 15 Oct8,100
- 22 Oct5,280
- now7,109
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 20:12 UTC13d ago | 1 | – | running | 0 |
| Tue 6 Oct, 12:20 UTC23d ago | 1 | halved by day 8 | 9.3 days | 0 |
| Wed 30 Sep, 17:39 UTC28d ago | 0 | – | 5.8 days | 1 |
| Mon 21 Sep, 17:07 UTC37d ago | 1 | held half | 9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 153/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 184/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 95/ 700
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 240/ 700
- 6 RustSpain.com | EU Main 349/ 350
Quick answers
Wipe days
What should you expect on Local Server1 MAIN when wipe day comes?
Averaged over its recent wipes, the crowd reached 1 at the peak. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Where it failed to hold, day 8 is when the crowd went under half.
How often does Local Server1 MAIN wipe?
Local Server1 MAIN picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 13 days 20 hours.
Lists and filters
Which Rust Server Rank filters and lists does Local Server1 MAIN turn up in?
These Rust Server Rank lists feature Local Server1 MAIN: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local Server1 MAIN?
The game's server browser picks up the tags Local Server1 MAIN publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does Local Server1 MAIN play?
Local Server1 MAIN runs a procedural map of size 1,500 with seed 9876513, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does Local Server1 MAIN have in place?
You will not find a gather rate in Local Server1 MAIN's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is Local Server1 MAIN running?
On Windows, Local Server1 MAIN runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.
How reliable is Local Server1 MAIN, and is it online now?
You will find Local Server1 MAIN offline right now, with its last sighting 3 hours ago. Its own uptime figure puts the last restart at roughly 37 minutes ago. It was up 12% of the time across the last 7 full days, 21 of 168 hours. On 17 September 2026 it first appeared on Rust Server Rank.
What is performance like on Local Server1 MAIN?
Its average over the last 48 hours was 240 server fps; 239 was the lowest it went. Buildings, deployables and everything else added up to as many as 7,993 entities. Memory use reached 1,411 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is Local Server1 MAIN hosted?
No region comes from Local Server1 MAIN. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 86.146.176.163:28015 is its address.
Player count
How many players does Local Server1 MAIN usually have?
The last time Local Server1 MAIN was seen was 3 hours ago; it is offline now. Averaging 1 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.
What position does Local Server1 MAIN hold among Rust servers?
The last seven days of player hours rank Local Server1 MAIN at #6,961, inside the top 31% of ranked servers.
How to join
How do you get into Local Server1 MAIN?
You can type client.connect 86.146.176.163:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.