Rust Server RankThe weekly server chart
On air 11,886 servers on air 99,275 listening now 3,950 with a crowd 394 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Local Server1 MAIN

Offline 86.146.176.163:28015 checked 3h ago

moddedoxide
This week
6,961down 1.7k
Last week
No. 5,280
Peak
No. 5,088
Days on chart
40
1/ 10
players now
10% full
1
7-day average
peak 1
#6,961
rank
top 31%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,548
  2. 1 Oct10,535
  3. 8 Oct6,855
  4. 15 Oct8,100
  5. 22 Oct5,280
  6. now7,109
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75117:0019:0010:0012:0015:0013:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040017:0019:0010:0012:0015:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

The first 48 hours of its last wipes

Thu 15 OctTue 6 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:12 UTC13d ago 1 – running 0
Tue 6 Oct, 12:20 UTC23d ago 1 halved by day 8 9.3 days 0
Wed 30 Sep, 17:39 UTC28d ago 0 – 5.8 days 1
Mon 21 Sep, 17:07 UTC37d ago 1 held half 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Local Server1 MAIN when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 50% of recent wipes. Where it failed to hold, day 8 is when the crowd went under half.

How often does Local Server1 MAIN wipe?

Local Server1 MAIN picks irregular times to wipe, so no next date can be forecast. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 13 days 20 hours.

Lists and filters

Which Rust Server Rank filters and lists does Local Server1 MAIN turn up in?

These Rust Server Rank lists feature Local Server1 MAIN: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Local Server1 MAIN?

The game's server browser picks up the tags Local Server1 MAIN publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does Local Server1 MAIN play?

Local Server1 MAIN runs a procedural map of size 1,500 with seed 9876513, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Local Server1 MAIN have in place?

You will not find a gather rate in Local Server1 MAIN's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is Local Server1 MAIN running?

On Windows, Local Server1 MAIN runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How reliable is Local Server1 MAIN, and is it online now?

You will find Local Server1 MAIN offline right now, with its last sighting 3 hours ago. Its own uptime figure puts the last restart at roughly 37 minutes ago. It was up 12% of the time across the last 7 full days, 21 of 168 hours. On 17 September 2026 it first appeared on Rust Server Rank.

What is performance like on Local Server1 MAIN?

Its average over the last 48 hours was 240 server fps; 239 was the lowest it went. Buildings, deployables and everything else added up to as many as 7,993 entities. Memory use reached 1,411 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is Local Server1 MAIN hosted?

No region comes from Local Server1 MAIN. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 86.146.176.163:28015 is its address.

Player count

How many players does Local Server1 MAIN usually have?

The last time Local Server1 MAIN was seen was 3 hours ago; it is offline now. Averaging 1 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

What position does Local Server1 MAIN hold among Rust servers?

The last seven days of player hours rank Local Server1 MAIN at #6,961, inside the top 31% of ranked servers.

How to join

How do you get into Local Server1 MAIN?

You can type client.connect 86.146.176.163:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.