Rust Server RankThe weekly server chart
On air 11,726 servers on air 56,761 listening now 3,425 with a crowd 136 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Eternal Rust | DEV

Offline 85.72.131.117:28015 checked 19d ago

moddedoxide
This week
15,885down 7.3k
Last week
No. 8,576
Peak
No. 4,129
Days on chart
23
0/ 100
players now
0% full
0
7-day average
peak –
#15,885
rank
top 72%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep6,334
  2. 1 Oct4,279
  3. 8 Oct8,576
  4. now15,885
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.4 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:21 UTC FW26d ago 1 – running 1
Wed 23 Sep, 09:57 UTC34d ago 1 held half 8.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 75 on average 15/ 250
  2. 2 SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 52 on average 28/ 150
  3. 3 红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average 0/ 200
  4. 4 Rustico 3groups of 5 · 7 on average 18/ 100
  5. 5 Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average 3/ 50
  6. 6 SGRust@Mintgroups of 6 · 1 on average 1/ 10
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Eternal Rust | DEV when wipe day comes?

1 players is the average busiest figure across its recent wipes. 37 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

How often does Eternal Rust | DEV wipe?

Too few wipes are logged for Eternal Rust | DEV to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 26 days 4 hours.

Lists and filters

Where does Eternal Rust | DEV appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Eternal Rust | DEV: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Eternal Rust | DEV?

The game's server browser picks up the tags Eternal Rust | DEV publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Capacity: 100 slots; ts6 (Group limit): Teams cap at 6; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167058 (Build): Running game build 167058; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on Eternal Rust | DEV?

The game generates the procedural map that Eternal Rust | DEV runs.

What settings and rules does Eternal Rust | DEV have in place?

No gather rate appears in Eternal Rust | DEV's name. You can group up to 6 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.

About the server

What Rust version is Eternal Rust | DEV on?

Rust network protocol 2634 and build 167058 is the version, Windows the system, and Eternal Rust | DEV the server. The same protocol is required to join, and Steam takes care of the update.

How dependable is Eternal Rust | DEV, and is it online?

Down at the moment: Eternal Rust | DEV was last seen 19 days 13 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 23 September 2026, logged by Rust Server Rank.

In which location is Eternal Rust | DEV hosted?

No region comes from Eternal Rust | DEV. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 85.72.131.117:28015 is its address.

Population

Is Eternal Rust | DEV a busy server?

Offline at the moment, Eternal Rust | DEV was last seen 19 days 13 hours ago.

Where does Eternal Rust | DEV place in the rankings?

A seven-day player-hours count places Eternal Rust | DEV at #15,885 across every ranked server, within the top 72%.

Join details

How do you get into Eternal Rust | DEV?

You can type client.connect 85.72.131.117:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Capacity: 100 slots.
ts6
Group limit Teams cap at 6.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167058
Build Running game build 167058.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), the plugin framework, is running here.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.