Rust Server RankThe weekly server chart
On air 11,668 servers on air 53,558 listening now 3,336 with a crowd 86 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]

Online EU 85.233.150.44:35015 checked 9m ago

10x biweekly wipes moddedoxide
This week
3,492up 1.2k
Last week
No. 4,686
Peak
No. 3,503
Days on chart
39
0/ 100
players now
0% full
1
7-day average
peak 6
#3,492
rank
top 16% · #1304 in EU
4d ago
last wipe
biweekly schedule
2d 5h
next wipe
Fri 30 Oct, 15:34 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep4,660
  2. 30 Sep3,577
  3. 7 Oct4,332
  4. 14 Oct4,126
  5. 21 Oct4,686
  6. now3,507
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 45% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246810:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:34 UTC, in 2d 5h. Every 7 days 4 hours · medium confidence

7.3 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 5.5

Coming wipes

  1. 2d 5hFri 30 Oct, 15:34 UTC
  2. 8d 9hThu 5 Nov, 19:00 UTCFW
  3. 9d 9hFri 6 Nov, 19:21 UTC
  4. 16d 13hFri 13 Nov, 23:08 UTC
  5. 23d 17hSat 21 Nov, 02:54 UTC
  6. 30d 20hSat 28 Nov, 06:41 UTC
  7. 36d 9hThu 3 Dec, 19:00 UTCFW
  8. 38d 0hSat 5 Dec, 10:28 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:47 UTC4d ago 3 – running 0
Fri 16 Oct, 08:01 UTC12d ago 3 halved by day 6 7.2 days 0
Thu 8 Oct, 16:08 UTC19d ago 4 held half 7.7 days 0
Fri 2 Oct, 12:57 UTC25d ago 5 halved by day 5 6.1 days 0
Fri 25 Sep, 03:34 UTC33d ago 4 held half 7.4 days 0
Thu 17 Sep, 19:34 UTC40d ago 2 held half 7.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The busiest moments of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 6 hours in. Above half the peak until the next wipe: that is what happened in 60% of its recent wipes. On the wipes that did not hold, the fall below half came by day 5.5.

How often does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] wipe?

The recent gap between wipes on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is about 7.3 days. Mark Friday 30 October at 15:34 UTC: that is the next wipe. 4 days 22 hours is how long the current world has been up. Every two weeks is the wipe schedule printed in its tags.

Tag guide

Which Rust Server Rank filters and lists does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] turn up in?

These Rust Server Rank lists include Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]: 10x Rust servers, ranked live, The EU Rust chart this week and Modded Rust server rankings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

How should you read the tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

The game's server browser picks up the tags Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks it wipes; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): Europe is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

On what map does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] play?

The map on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is procedural, size 3,700, seed 262731628, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10], and what settings does it use?

The name says it: 10x gather on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins running here: Oxide. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. The same protocol is required to join, and Steam takes care of the update.

Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] online, and how often does it stay up?

Right now Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is up and taking players. About 31 hours ago it restarted last, judged by its reported uptime. 168 of 168 hours is 100% of the time over the last 7 full days. On 13 September 2026 it first appeared on Rust Server Rank.

What is performance like on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

Never below 33, it averaged 58 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 88,778 entities. At its highest, memory use hit 3,365 MB. What you feel as lag is low fps and an entity count on the way up.

Where in the world is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] based?

With its EU tag, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] lists itself in Europe. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 85.233.150.44:35015.

Player count

What kind of population does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] carry?

The live picture at Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]: 0 players, 100 slots. It peaked at 6 players in the last seven days, averaging 1. At 19:00 UTC it saw its busiest spell of the last 48 hours, averaging 4 players.

Where does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] sit in the Rust server rankings?

In Europe the player-hours chart puts Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] at #1,304; across all ranked servers that is #3,492 and the top 16% over the last seven days.

Join details

How do you get into Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?

You can type client.connect 85.233.150.44:35015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe Europe is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.