Rust Server RankThe weekly server chart
On air 11,749 servers on air 74,551 listening now 3,731 with a crowd 139 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]

Online EU 85.233.150.44:35010 checked 14m ago

10x biweekly wipes moddedoxide
This week
5,342down 551
Last week
No. 4,791
Peak
No. 3,247
Days on chart
39
0/ 100
players now
0% full
0
7-day average
peak 2
#5,342
rank
top 24% · #1762 in EU
5d ago
last wipe
biweekly schedule
2d 2h
next wipe
Fri 30 Oct, 15:32 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep4,243
  2. 30 Sep3,542
  3. 7 Oct4,200
  4. 14 Oct4,449
  5. 21 Oct4,791
  6. now5,426
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.511.5214:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Sound check

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

a steady gap

Next wipe Friday 30 October, 15:32 UTC, in 2d 2h. Every 7 days 4 hours · medium confidence

7.3 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

  1. 2d 2hFri 30 Oct, 15:32 UTC
  2. 8d 5hThu 5 Nov, 19:00 UTCFW
  3. 9d 5hFri 6 Nov, 19:17 UTC
  4. 16d 9hFri 13 Nov, 23:02 UTC
  5. 23d 13hSat 21 Nov, 02:48 UTC
  6. 30d 17hSat 28 Nov, 06:33 UTC
  7. 36d 5hThu 3 Dec, 19:00 UTCFW
  8. 37d 20hSat 5 Dec, 10:18 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 11:46 UTC5d ago 2 – running 0
Fri 16 Oct, 08:01 UTC12d ago 4 halved by day 3 7.2 days 0
Thu 8 Oct, 16:07 UTC19d ago 4 halved by day 5 7.7 days 0
Fri 2 Oct, 12:56 UTC26d ago 5 halved by day 4 6.1 days 0
Fri 25 Sep, 03:33 UTC33d ago 3 halved by day 1 7.4 days 0
Thu 17 Sep, 19:33 UTC40d ago 3 halved by day 4 7.3 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] when wipe day comes?

3 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 8 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. On the wipes that did not hold, the fall below half came by day 4.

On what schedule does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] wipe?

The recent gap between wipes on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is about 7.3 days. Mark Friday 30 October at 15:32 UTC: that is the next wipe. 5 days 1 hours is how long the current world has been up. Every two weeks is the wipe schedule printed in its tags.

Lists and filters

Where does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]: 10x Rust servers, ranked live, The EU Rust chart this week and Modded Rust server rankings. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

What is meant by the tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

Here are the tags Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): The build is 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] runs a procedural map of size 3,700 with seed 2090362659, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] have in place?

Gather rate on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is 10x, according to its name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

Server info

What Rust version is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], and is it online now?

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is live as you read this. About 35 hours ago it restarted last, judged by its reported uptime. 168 of 168 hours is 100% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

What is performance like on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

Never below 24, it averaged 57 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 82,608 entities. Memory use reached 3,555 MB at its peak. Players call it lag: fps falling and entities piling up.

Where in the world is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] based?

With its EU tag, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] lists itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 85.233.150.44:35010.

Population

How many players does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] usually have?

The live picture at Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]: 0 players, 100 slots. It peaked at 2 players in the last seven days, averaging 0. Its busiest hour in the last 48 hours was 06:00 UTC, when it averaged 2 players.

What position does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] hold among Rust servers?

In Europe the player-hours chart puts Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] at #1,762; across all ranked servers that is #5,342 and the top 24% over the last seven days.

How to join

How do you get into Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?

In Rust, press F1 and enter client.connect 85.233.150.44:35010 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you. Head to http://cloudrust.ru/ for its website.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build The build is 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.