Rust Server RankThe weekly server chart
On air 11,828 servers on air 91,106 listening now 3,754 with a crowd 433 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

PrCross PVE

Online 85.190.163.140:11100 checked 11m ago

moddedoxide
This week
15,268down 8.0k
Last week
No. 7,307
Peak
No. 5,901
Days on chart
19
0/ 50
players now
0% full
0
7-day average
peak –
#15,268
rank
top 68%
12d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct6,426
  2. 22 Oct7,307
  3. now13,553
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

02.557.51022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 17 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 08:59 UTC12d ago 1 – running 0
Sun 11 Oct, 21:22 UTC17d ago 1 halved by day 1 5.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at PrCross PVE?

The busiest moments of its recent wipes averaged 1 players. It took 3 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 1.

How often does PrCross PVE wipe?

Too few wipes are logged for PrCross PVE to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 12 days 12 hours is how long the current world has been up.

Tag guide

Where does PrCross PVE appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature PrCross PVE: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it shows up.

How should you read the tags on PrCross PVE?

The game's server browser picks up the tags PrCross PVE publishes, which are: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on PrCross PVE?

PrCross PVE runs a procedural map of size 4,000 with seed 9134, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does PrCross PVE have in place?

No gather rate appears in PrCross PVE's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is PrCross PVE running?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and PrCross PVE the server. To join, your game must be on the same protocol; Steam handles that update.

Is PrCross PVE online, and how often does it stay up?

Right now PrCross PVE is up and taking players. Its own uptime figure puts the last restart at roughly 16 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 11 October 2026 for the first time.

Is PrCross PVE smooth to play on?

Its average over the last 48 hours was 10 server fps; 10 was the lowest it went. Up to 92,232 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 2,366 MB. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is PrCross PVE hosted?

No region is published by PrCross PVE. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 85.190.163.140:11100 is its address.

Numbers

What kind of population does PrCross PVE carry?

The live picture at PrCross PVE: 0 players, 50 slots. It averaged 0 players over the past seven days.

Where does PrCross PVE place in the rankings?

Over the last seven days, PrCross PVE has clocked the player hours that put it at #15,268, inside the top 68% of all ranked servers.

Connect

How do you get into PrCross PVE?

You can type client.connect 85.190.163.140:11100 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.