Rust Server RankThe weekly server chart
On air 11,766 servers on air 65,323 listening now 3,462 with a crowd 190 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

4Netplayers Rust Server probe 2

Offline 85.14.216.30:21400 checked 24d ago

moddedoxide
This week
13,798down 6.3k
Last week
No. 7,458
Peak
No. 7,458
Days on chart
10
1/ 10
players now
10% full
0
7-day average
peak –
#13,798
rank
top 61%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 4 Oct7,458
  2. now13,798
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:43 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 180/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 68/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 13/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19/ 1000
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at 4Netplayers Rust Server probe 2?

Averaged over its recent wipes, the crowd reached 1 at the peak. The crowd on the latest wipe peaked 0 hours in.

When does 4Netplayers Rust Server probe 2 wipe?

The record of wipes on 4Netplayers Rust Server probe 2 is too thin to show a rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 26 days is how long the current world has been up.

Tags

Where does 4Netplayers Rust Server probe 2 appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include 4Netplayers Rust Server probe 2: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do 4Netplayers Rust Server probe 2's tags tell you?

These are the tags 4Netplayers Rust Server probe 2 puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): The build is 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on 4Netplayers Rust Server probe 2?

A procedural map of size 4,499 with seed 1234567890 is what 4Netplayers Rust Server probe 2 runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does 4Netplayers Rust Server probe 2 have in place?

You will not find a gather rate in 4Netplayers Rust Server probe 2's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is 4Netplayers Rust Server probe 2 on?

On Linux, 4Netplayers Rust Server probe 2 runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam handles that update.

Is 4Netplayers Rust Server probe 2 online, and how often does it stay up?

Last seen 24 days 18 hours ago, 4Netplayers Rust Server probe 2 is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 2 October 2026 it first appeared on Rust Server Rank.

Where does 4Netplayers Rust Server probe 2 sit?

No region is published by 4Netplayers Rust Server probe 2. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 85.14.216.30:21400.

Numbers

What kind of population does 4Netplayers Rust Server probe 2 carry?

Offline at the moment, 4Netplayers Rust Server probe 2 was last seen 24 days 18 hours ago.

What position does 4Netplayers Rust Server probe 2 hold among Rust servers?

The last seven days of player hours rank 4Netplayers Rust Server probe 2 at #13,798, inside the top 61% of ranked servers.

How to join

How do you get into 4Netplayers Rust Server probe 2?

You can type client.connect 85.14.216.30:21400 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166652
Build The build is 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.