Rust Server RankThe weekly server chart
On air 11,668 servers on air 33,864 listening now 2,833 with a crowd 84 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Fam.Wenn 4Netplayers

Online 85.14.216.25:23800 checked 11m ago

moddedoxide
This week
15,358down 233
Last week
No. 15,125
Peak
No. 15,125
Days on chart
40
0/ 10
players now
0% full
0
7-day average
peak –
#15,358
rank
top 69%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. 1 Oct16,111
  3. 8 Oct15,970
  4. 15 Oct15,854
  5. 22 Oct15,125
  6. now15,349
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:57 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Fam.Wenn 4Netplayers?

0 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in.

When does Fam.Wenn 4Netplayers wipe?

No rhythm can be read yet from the wipes on record for Fam.Wenn 4Netplayers. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 25 days 21 hours is how long the current world has been up.

Tag guide

Where does Fam.Wenn 4Netplayers appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Fam.Wenn 4Netplayers: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by the tags on Fam.Wenn 4Netplayers?

Here are the tags Fam.Wenn 4Netplayers publishes, read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does Fam.Wenn 4Netplayers play?

Fam.Wenn 4Netplayers runs a procedural map of size 4,500 with seed 1234567890, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What settings and rules does Fam.Wenn 4Netplayers have in place?

You will not find a gather rate in Fam.Wenn 4Netplayers's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

About the server

Which Rust build is Fam.Wenn 4Netplayers running?

On Linux, Fam.Wenn 4Netplayers runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

Is Fam.Wenn 4Netplayers online, and how often does it stay up?

You will find Fam.Wenn 4Netplayers online at this moment. About 4 days 20 hours ago it restarted last, judged by its reported uptime. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

Is Fam.Wenn 4Netplayers smooth to play on?

The last 48 hours gave an average of 29 server fps, with a floor of 23. The world carried as many as 117,096 entities, buildings and deployables among them. At its highest, memory use hit 4,519 MB. What you feel as lag is low fps and an entity count on the way up.

Where does Fam.Wenn 4Netplayers sit?

There is no region published for Fam.Wenn 4Netplayers. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 85.14.216.25:23800.

Numbers

What kind of population does Fam.Wenn 4Netplayers carry?

Right now 0 players are on Fam.Wenn 4Netplayers, with 10 slots in total. The seven-day average for players is 0.

Where does Fam.Wenn 4Netplayers sit in the Rust server rankings?

Over the last seven days, Fam.Wenn 4Netplayers has clocked the player hours that put it at #15,358, inside the top 69% of all ranked servers.

Connect

How do you get into Fam.Wenn 4Netplayers?

Press F1 in Rust to bring up the console, then enter client.connect 85.14.216.25:23800. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players It holds 10 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.