Artist page · Modded · on air
4Netplayers Rust Server
Online 85.14.206.85:24300 checked 12m ago
- Last week
- –
- Peak
- No. 15,349
- Days on chart
- 3
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 190/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 129/ 100
- 3 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82/ 700
- 4 RustSpain.com | EU Main 26/ 200
- 5 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 29/ 1000
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 281/ 700
Quick answers
Reset schedule
How often does 4Netplayers Rust Server wipe?
Too few wipes are logged for 4Netplayers Rust Server to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 2 days 2 hours.
Tag guide
Where does 4Netplayers Rust Server appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature 4Netplayers Rust Server: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it shows up.
How should you read the tags on 4Netplayers Rust Server?
The game's server browser picks up the tags 4Netplayers Rust Server publishes, which are: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does 4Netplayers Rust Server play?
4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What rules apply on 4Netplayers Rust Server, and what settings does it use?
No gather rate appears in 4Netplayers Rust Server's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is 4Netplayers Rust Server running?
On Linux, 4Netplayers Rust Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.
How dependable is 4Netplayers Rust Server, and is it online?
You will find 4Netplayers Rust Server online at this moment. About 32 hours ago it restarted last, judged by its reported uptime. 96% uptime over the last 1 full day, which works out at 23 of 24 hours online. The first sighting here was on 27 October 2026, logged by Rust Server Rank.
Is 4Netplayers Rust Server smooth to play on?
The last 48 hours gave an average of 30 server fps, with a floor of 30. The world carried as many as 90,081 entities, buildings and deployables among them. At its highest, memory use hit 2,763 MB. Players call it lag: fps falling and entities piling up.
Where does 4Netplayers Rust Server sit?
No region comes from 4Netplayers Rust Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 85.14.206.85:24300 is its address.
Player count
How many players does 4Netplayers Rust Server usually have?
Of 10 slots on 4Netplayers Rust Server, 0 are taken at the moment. The seven-day average for players is 0.
Where does 4Netplayers Rust Server sit in the Rust server rankings?
Over the last seven days, 4Netplayers Rust Server has clocked the player hours that put it at #15,326, inside the top 69% of all ranked servers.
Connect
What is the way to join 4Netplayers Rust Server?
You can type client.connect 85.14.206.85:24300 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.