Artist page · Modded · on air
GodsForsakenLand
Online 85.134.72.218:28015 checked 2h ago
- Last week
- No. 7,373
- Peak
- No. 5,791
- Days on chart
- 26
Rank
- 7 Oct6,398
- 14 Oct6,606
- 21 Oct7,373
- now15,452
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:01 UTC24d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 ShockRust | Blue | NoLimit 205/ 500
- 2 МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121/ 100
- 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183/ 225
- 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 126/ 700
- 5 RustSpain.com | EU Main 19/ 200
- 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 50/ 1000
Quick answers
Reset schedule
What should you expect on GodsForsakenLand when wipe day comes?
The busiest moments of its recent wipes averaged 2 players. It took 11 hours from the latest wipe for the crowd to peak.
How often does GodsForsakenLand wipe?
Too few wipes are logged for GodsForsakenLand to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 24 days 21 hours.
Lists and filters
Where does GodsForsakenLand appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include GodsForsakenLand: Modded Rust server rankings. You can find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on GodsForsakenLand?
Here are the tags GodsForsakenLand publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on GodsForsakenLand?
A procedural map of size 4,500 with seed 9876513 is what GodsForsakenLand runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.
What settings and rules does GodsForsakenLand have in place?
No gather rate appears in GodsForsakenLand's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running on it. Anti-cheat: Valve's VAC is on.
About the server
What Rust version is GodsForsakenLand on?
Rust network protocol 2634 and build 166652 is the version, Windows the system, and GodsForsakenLand the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is GodsForsakenLand, and is it online?
You will find GodsForsakenLand online at this moment. Its own uptime figure puts the last restart at roughly 1 hours ago. Across the last 7 full days it stayed up for 159 of 168 hours, 95% of the time. It came to Rust Server Rank on 3 October 2026 for the first time.
Is GodsForsakenLand smooth to play on?
Never below 94, it averaged 124 server fps across the last 48 hours. The world carried as many as 112,784 entities, buildings and deployables among them. Memory use reached 4,945 MB at its peak. Lag, to players, is those two things together: low fps and a rising entity count.
In which location is GodsForsakenLand hosted?
No region is published by GodsForsakenLand. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 85.134.72.218:28015 is its address.
Numbers
Is GodsForsakenLand a busy server?
The live picture at GodsForsakenLand: 0 players, 10 slots. It averaged 0 players over the past seven days.
What position does GodsForsakenLand hold among Rust servers?
A seven-day player-hours count places GodsForsakenLand at #15,373 across every ranked server, within the top 69%.
How to join
What is the way to join GodsForsakenLand?
Press F1 in Rust to bring up the console, then enter client.connect 85.134.72.218:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.