Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 116 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

RustDev local test

Offline 84.65.217.165:28015 checked 11d ago

moddedcarbon
This week
12,972down 6.5k
Last week
No. 6,505
Peak
No. 6,400
Days on chart
15
1/ 4
players now
25% full
0
7-day average
peak –
#12,972
rank
top 59%
18d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 10 Oct12,299
  2. 17 Oct6,505
  3. now12,972
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct18 Oct21 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183/ 225
  4. 4 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126/ 700
  5. 5 RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19/ 200
  6. 6 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50/ 1000
The request line

Quick answers

from the figures on this page

Wipe times

On what schedule does RustDev local test wipe?

No rhythm can be read yet from the wipes on record for RustDev local test. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 18 days 4 hours.

Tag guide

Where does RustDev local test appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature RustDev local test: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do RustDev local test's tags tell you?

The game's server browser picks up the tags RustDev local test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; ^y (Carbon): Carbon, the plugin framework, is running here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does RustDev local test play?

A procedural map is what RustDev local test runs, generated by the game.

What rules apply on RustDev local test, and what settings does it use?

No gather rate appears in RustDev local test's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running on it. Anti-cheat: Valve's VAC is off.

Server info

What Rust version is RustDev local test on?

The setup is Rust network protocol 2634 and build 167398 on Windows, and that is RustDev local test. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is RustDev local test, and is it online now?

Last seen 11 days 2 hours ago, RustDev local test is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 10 October 2026 it first appeared on Rust Server Rank.

Where in the world is RustDev local test based?

There is no region published for RustDev local test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 84.65.217.165:28015.

Player count

How many players does RustDev local test usually have?

The last time RustDev local test was seen was 11 days 2 hours ago; it is offline now.

Where does RustDev local test place in the rankings?

Over the last seven days, RustDev local test has clocked the player hours that put it at #12,972, inside the top 59% of all ranked servers.

Connect

How do you get into RustDev local test?

You can type client.connect 84.65.217.165:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players Capacity: 4 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167398
Build Running game build 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.
^y
Carbon Carbon, the plugin framework, is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.