Rust Server RankThe weekly server chart
On air 11,628 servers on air 32,585 listening now 2,817 with a crowd 70 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

[EU|ITA] Mich

Online 84.221.16.135:28015 checked 9m ago

moddedoxide
This week
5,992down 1.1k
Last week
No. 4,848
Peak
No. 4,732
Days on chart
40
0/ 10
players now
0% full
0
7-day average
peak 1
#5,992
rank
top 27%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 24 Sep7,814
  2. 1 Oct15,697
  3. 8 Oct6,116
  4. 15 Oct5,212
  5. 22 Oct4,848
  6. now5,988
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 20:06 UTC2d ago 1 – running 0
Sat 24 Oct, 20:11 UTC4d ago 1 held half 2 days 0
Mon 19 Oct, 06:59 UTC9d ago 1 held half 5.5 days 0
Sat 17 Oct, 11:56 UTC11d ago 1 – 1.8 days 1
Mon 12 Oct, 09:36 UTC16d ago 2 held half 5.1 days 0
Sat 10 Oct, 09:08 UTC18d ago 1 held half 2 days 0
Sun 4 Oct, 14:05 UTC24d ago 1 held half 5.8 days 1
Sun 4 Oct, 07:11 UTC24d ago 1 – 0.3 days 0
Sat 3 Oct, 09:21 UTC25d ago 1 – 0.9 days 0
Fri 2 Oct, 10:20 UTC26d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [EU|ITA] Mich?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

When does [EU|ITA] Mich wipe?

There is no telling the next wipe on [EU|ITA] Mich: it wipes whenever it chooses, with no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 2 days 9 hours is how long the current world has been up.

Tag guide

Which Rust Server Rank filters and lists does [EU|ITA] Mich turn up in?

These Rust Server Rank lists include [EU|ITA] Mich: The EU Rust chart this week and Modded Rust server rankings. You can find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do [EU|ITA] Mich's tags tell you?

Here are the tags [EU|ITA] Mich publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded; rustmaps (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on [EU|ITA] Mich?

The map on [EU|ITA] Mich is custom and 4,500 in size; its file is published for download from this page.

What rules apply on [EU|ITA] Mich, and what settings does it use?

No gather rate appears in [EU|ITA] Mich's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. The VAC anti-cheat from Valve is on.

Server info

What Rust version is [EU|ITA] Mich on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and [EU|ITA] Mich the server. The same protocol is required to join, and Steam takes care of the update.

Is [EU|ITA] Mich online, and how often does it stay up?

[EU|ITA] Mich is live as you read this. Its own uptime figure puts the last restart at roughly 6 hours ago. It was up 70% of the time across the last 7 full days, 118 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

Is [EU|ITA] Mich smooth to play on?

Its average over the last 48 hours was 81 server fps; 34 was the lowest it went. The world carried as many as 143,131 entities, buildings and deployables among them. It climbed to 4,146 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is [EU|ITA] Mich hosted?

The name of [EU|ITA] Mich points to Europe, even though no region tag is published. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 84.221.16.135:28015 is its address.

Player count

Is [EU|ITA] Mich a busy server?

Right now 0 players are on [EU|ITA] Mich, with 10 slots in total. Averaging 0 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.

Where does [EU|ITA] Mich place in the rankings?

Over the last seven days, [EU|ITA] Mich has clocked the player hours that put it at #5,992, inside the top 27% of all ranked servers.

Connect

How do you get into [EU|ITA] Mich?

You can type client.connect 84.221.16.135:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://discord.com/invite/wfgp5uybw7 for its website.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Other

rustmaps
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.