Rust Server RankThe weekly server chart
On air 11,795 servers on air 71,386 listening now 3,684 with a crowd 118 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

[ESP][PVE] TEST - PACIFIC WORLD

Offline 83.61.175.53:28015 checked 44d ago

moddedoxide
This week
12,909NEW
Last week
–
Peak
No. 11,358
Days on chart
2
1/ 10
players now
10% full
0
7-day average
peak –
#12,909
rank
no region published
44d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 10:10 UTC44d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at [ESP][PVE] TEST - PACIFIC WORLD?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak.

When does [ESP][PVE] TEST - PACIFIC WORLD wipe?

Too few wipes are logged for [ESP][PVE] TEST - PACIFIC WORLD to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 44 days 11 hours is how long the current world has been up.

Tags

Where does [ESP][PVE] TEST - PACIFIC WORLD appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include [ESP][PVE] TEST - PACIFIC WORLD: Modded Rust server rankings. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it shows up.

What do [ESP][PVE] TEST - PACIFIC WORLD's tags tell you?

The game's server browser picks up the tags [ESP][PVE] TEST - PACIFIC WORLD publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts16 (Group limit): Teams cap at 16; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): The build is 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The game is changed by plugins or settings, and the browser files it under Modded. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

What rules apply on [ESP][PVE] TEST - PACIFIC WORLD, and what settings does it use?

You will not find a gather rate in [ESP][PVE] TEST - PACIFIC WORLD's name. The group limit is 16 players. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugins running here: Oxide. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is [ESP][PVE] TEST - PACIFIC WORLD running?

On Windows, [ESP][PVE] TEST - PACIFIC WORLD runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update.

Is [ESP][PVE] TEST - PACIFIC WORLD online, and how often does it stay up?

Down at the moment: [ESP][PVE] TEST - PACIFIC WORLD was last seen 44 days 10 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Where in the world is [ESP][PVE] TEST - PACIFIC WORLD based?

No region is published by [ESP][PVE] TEST - PACIFIC WORLD. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 83.61.175.53:28015 is its address.

Population

What kind of population does [ESP][PVE] TEST - PACIFIC WORLD carry?

The last time [ESP][PVE] TEST - PACIFIC WORLD was seen was 44 days 10 hours ago; it is offline now.

Where does [ESP][PVE] TEST - PACIFIC WORLD sit in the Rust server rankings?

A seven-day player-hours count places [ESP][PVE] TEST - PACIFIC WORLD at #12,909 across every ranked server, within the top –.

Join details

What is the way to join [ESP][PVE] TEST - PACIFIC WORLD?

You can type client.connect 83.61.175.53:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts16,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Capacity: 10 slots.
ts16
Group limit Teams cap at 16.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs163794
Build The build is 163794.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The game is changed by plugins or settings, and the browser files it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.