Rust Server RankThe weekly server chart
On air 11,665 servers on air 44,308 listening now 3,062 with a crowd 102 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded · on air

Procedural Map

Online 83.147.29.183:28025 checked 9m ago

moddedoxidepve
This week
7,158down 2.1k
Last week
No. 5,016
Peak
No. 4,199
Days on chart
39
0/ 100
players now
0% full
0
7-day average
peak 1
#7,158
rank
top 32%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 23 Sep4,283
  2. 30 Sep6,487
  3. 7 Oct4,871
  4. 14 Oct8,086
  5. 21 Oct5,016
  6. now7,151
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:07 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 235 on average 128/ 2000
  3. 3 Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 97 on average 142/ 200
  4. 4 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average 25/ 200
  5. 5 TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average 15/ 100
  6. 6 Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 52 on average 39/ 250
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Procedural Map when wipe day comes?

The busiest moments of its recent wipes averaged 3 players. The crowd on the latest wipe peaked 38 hours in.

How often does Procedural Map wipe?

The record of wipes on Procedural Map is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 25 days 19 hours.

Tags

Which Rust Server Rank filters and lists does Procedural Map turn up in?

These Rust Server Rank lists feature Procedural Map: Modded Rust server rankings and Rust PvE servers, ranked. You can find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Procedural Map?

These are the tags Procedural Map puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs166652 (Build): Running game build 166652; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here; ^p (PvE): No player-versus-player fighting: the world supplies the danger; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does Procedural Map play?

Procedural Map runs a procedural map of size 3,700 with seed 657663029, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does Procedural Map have in place?

You will not find a gather rate in Procedural Map's name. 8 players is the group limit, the default in the game. It runs pve, other players cannot fight you. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Procedural Map on?

The setup is Rust network protocol 2635 and build 166652 on Windows, and that is Procedural Map. The same protocol is required to join, and Steam takes care of the update.

Is Procedural Map online, and how often does it stay up?

You will find Procedural Map online at this moment. Its own uptime figure puts the last restart at roughly 20 hours ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.

What is performance like on Procedural Map?

Never below 5, it averaged 29 server fps across the last 48 hours. The world carried as many as 80,134 entities, buildings and deployables among them. Memory use reached 2,420 MB at its peak. What you feel as lag is low fps and an entity count on the way up.

Where in the world is Procedural Map based?

No region is published by Procedural Map. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 83.147.29.183:28025.

Numbers

How many players does Procedural Map usually have?

Of 100 slots on Procedural Map, 0 are taken at the moment. Averaging 0 players over the last week, it hit a high of 1. At 17:00 UTC it saw its busiest spell of the last 48 hours, averaging 1 players.

Where does Procedural Map sit in the Rust server rankings?

The last seven days of player hours rank Procedural Map at #7,158, inside the top 32% of ranked servers.

Join details

How do you get into Procedural Map?

In Rust, press F1 and enter client.connect 83.147.29.183:28025 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs166652
Build Running game build 166652.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Gameplay

^p
PvE No player-versus-player fighting: the world supplies the danger.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.