Rust Server RankThe weekly server chart
On air 11,801 servers on air 78,222 listening now 3,772 with a crowd 109 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Modded

Shane Test

Offline 82.35.171.159:28015 checked 3d ago

moddedoxide
This week
10,515NEW
Last week
–
Peak
No. 10,269
Days on chart
13
1/ 1
players now
100% full
0
7-day average
peak 1
#10,515
rank
top 48%
3d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 8 Oct10,293
  2. now10,515
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct26 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:44 UTC3d ago 1 – running 1
Sat 24 Oct, 23:52 UTC3d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on Shane Test when wipe day comes?

1 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 2 hours in.

How often does Shane Test wipe?

Too few wipes are logged for Shane Test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 3 days 9 hours.

Tags

Which Rust Server Rank filters and lists does Shane Test turn up in?

These Rust Server Rank lists feature Shane Test: Modded Rust server rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by the tags on Shane Test?

These are the tags Shane Test puts out, and the game's server browser reads them: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded is where it is listed, because plugins or settings change the game. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Shane Test?

Generated by the game, the map on Shane Test is procedural.

What settings and rules does Shane Test have in place?

You will not find a gather rate in Shane Test's name. The game's default applies: groups of up to 8 players. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. The plugins it runs are Oxide. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Shane Test running?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is Shane Test. The same protocol is required to join, and Steam takes care of the update.

How dependable is Shane Test, and is it online?

Down at the moment: Shane Test was last seen 3 days 1 hours ago. It was up 4% of the time across the last 7 full days, 7 of 168 hours. It came to Rust Server Rank on 3 October 2026 for the first time.

In which location is Shane Test hosted?

No region is published by Shane Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 82.35.171.159:28015 is its address.

Numbers

What kind of population does Shane Test carry?

The last time Shane Test was seen was 3 days 1 hours ago; it is offline now. Averaging 0 players over the last week, it hit a high of 1.

Where does Shane Test sit in the Rust server rankings?

A seven-day player-hours count places Shane Test at #10,515 across every ranked server, within the top 48%.

How to join

What is the way to join Shane Test?

Press F1 in Rust to bring up the console, then enter client.connect 82.35.171.159:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Capacity: 1 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded is where it is listed, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.